This description is part of the announcement of TG3 but I have no clue of what this is, how it works! What's a "Multi-threaded population"? And what does "Multi-threading in the render window" mean? Can anyone translate, please, or explain because I'm clueless.
It means if you have a processor in your computer that has more than 1 "core", then the 3D preview and populating functionality will be faster. I have a quad core CPU, so both are quite a bit faster.
Thank you, Oshyan, that's crystal!
it sounds unspectacular, but people will like it - especially on really large populations.