Planetside Software Forums

General => Terragen Discussion => Topic started by: alessandro on August 20, 2013, 06:21:28 PM

Title: Occlusion/cavity detection
Post by: alessandro on August 20, 2013, 06:21:28 PM
There is a shader, or a possible function that is able to return the occlusion or cavity map on a certain terrain (geometry) ?
Title: Re: Occlusion/cavity detection
Post by: Oshyan on August 20, 2013, 06:24:32 PM
Not yet, but it's been requested before and I agree it would definitely be useful. Something we'll be thinking about for a future update.

- Oshyan
Title: Re: Occlusion/cavity detection
Post by: alessandro on August 20, 2013, 06:25:40 PM
Very good Oshyan, that would be really useful, looking forward to it.