Can anyone shed a light on this: camera set alright, but either direct rendering or via animated short sequence (I needed 4 shots from different angles), the render looks different than the preview. Checking 'lock aspect ratio' doesn't make a difference. Only the last one (4) is correct.
Haven't looked close but lately there are a few threads about mismatching preview
and renders related to the Camera motion blur option Ulco.
Motion blur was off, but I'll have a look. But even direct render was wrong!
EDIT: Got it, I unchecked motion blur in render but didn't slide the slider of blur to zero in camera. Strange though, that you have to set both!
Yep that was the problem in the other threads too .
Matt explained it here Ulco:
http://www.planetside.co.uk/forums/index.php/topic,17773.msg172181.html#msg172181 (http://www.planetside.co.uk/forums/index.php/topic,17773.msg172163.html#msg172163)