Planetside Software Forums

General => Terragen Animation => Topic started by: Kadri on August 19, 2014, 12:26:38 AM

Title: Water drop animation test
Post by: Kadri on August 19, 2014, 12:26:38 AM

I had to rest a little today from the Well animation WIP and made this basic gif animation for fun and to test some things.
There is much room for improvement but more then this wouldn't be fun anymore:) It is all Terragen.


Title: Re: Water drop animation test
Post by: TheBadger on August 19, 2014, 02:06:46 AM
MAKE IT RAIN... Up in here, up in here  ;D
http://blackmoneywatch.com/wp-content/uploads/2014/02/Make-it-rain.jpg
Title: Re: Water drop animation test
Post by: Kadri on August 19, 2014, 02:08:21 AM

LOL! That looks absolutely like fun :D
Title: Re: Water drop animation test
Post by: Dune on August 19, 2014, 02:26:48 AM
Impressive little test, Kadri.
Title: Re: Water drop animation test
Post by: Kadri on August 19, 2014, 02:29:59 AM

Thanks Ulco :)
Title: Re: Water drop animation test
Post by: archonforest on August 19, 2014, 09:50:35 AM
Like this small anim :D
Title: Re: Water drop animation test
Post by: j meyer on August 19, 2014, 10:04:36 AM
Funny and inventive test. 8)
Keep it up Kadri!
Title: Re: Water drop animation test
Post by: bigben on August 19, 2014, 10:26:12 AM
Nice one
Title: Re: Water drop animation test
Post by: Kadri on August 19, 2014, 12:36:22 PM

Thanks all :)
Title: Re: Water drop animation test
Post by: bla bla 2 on August 19, 2014, 01:21:26 PM
lol, tu as dû passer des heures pour le faire.  8)
Title: Re: Water drop animation test
Post by: Kadri on August 19, 2014, 01:52:49 PM
Quote from: bla bla 2 on August 19, 2014, 01:21:26 PM
lol, tu as dû passer des heures pour le faire.  8)

Not sure if i understand you right.
It took 8-10 hours with all the rendering tests together probably.
So the actual scene construction is much much less then that.
The first time is the hardest obviously. Another try would be much faster.

There are some small parts that maybe aren't obvious.
I made some little flattening size differences when the ball hits the ground.
There is a little dirt line too over the ball after it hits the ground and goes to the side.
Not sure if it can be seen without saying.
Title: Re: Water drop animation test
Post by: bla bla 2 on August 20, 2014, 03:07:59 PM
Yes, it's.  :)
Title: Re: Water drop animation test
Post by: TheBadger on August 24, 2014, 12:25:19 AM
seriously, Im curious if some one is going to try an make a rain storm in TG? Adding rain in post is not very good. I would really like to see someone make some good rain storm in TG, if it can be done.
Title: Re: Water drop animation test
Post by: Kadri on August 24, 2014, 05:14:21 AM

There were one or more threads a couple of years ago about
rain made with clouds if i remember right Michael.
I think it isn't so hard as you think.
Those where about the part in the air.

Even the ground part could be animated probably.
I  haven't tried it though.
Title: Re: Water drop animation test
Post by: choronr on August 24, 2014, 04:19:55 PM
Very interesting; and, a good job. How did you do the droplet of water transparency?
Title: Re: Water drop animation test
Post by: Kadri on August 24, 2014, 11:13:06 PM

Thanks. It is a "Water shader" node.

Waves tab all at  "0"
Reflections tab    "1" , "1.33" , "0.5" , "1" , "0.1"
Sub-surface tab  "0.99" , "1e+099" , "1" , "0" , "1"
Title: Re: Water drop animation test
Post by: choronr on August 24, 2014, 11:20:55 PM
Thanks Kadri. Have some water objects by 'spaceBones' but never have been able to make them transparent. Will give your settings a try.
Title: Re: Water drop animation test
Post by: TheBadger on August 25, 2014, 05:10:38 PM
Quote from: choronr on August 24, 2014, 11:20:55 PM
Thanks Kadri. Have some water objects by 'spaceBones' but never have been able to make them transparent. Will give your settings a try.

Yeah, maybe this could be used on some other kinds of objects too, to get some fun effects? I haven't had much time or luck with water based ideas.