Planetside Software Forums

Support => Terragen Support => Topic started by: AP on August 20, 2014, 04:09:15 AM

Title: Simple Shape Shader issue
Post by: AP on August 20, 2014, 04:09:15 AM
I was wondering if there was any possible way to warp the SSS input somehow? I want to isolate a shader zone with it but I need some randomness involved.
Title: Re: Simple Shape Shader issue
Post by: Dune on August 20, 2014, 04:18:55 AM
You can feed the simple shape through a warp shader, warper being a displaced fractal or a color fractal through a vector displacement. Simple shape needs 'position in terrain'.