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General => Open Discussion => Topic started by: russe166 on September 22, 2014, 10:50:11 AM

Title: Need help to convert .max to .obj
Post by: russe166 on September 22, 2014, 10:50:11 AM
Hi!

I got a free file from the Luna rover but it is a .max file. I only have Blender and can not import the .max file (33 MB)

Can anybody help me?

Thanks!
Title: Re: Need help to convert .max to .obj
Post by: PabloMack on September 22, 2014, 03:30:32 PM
Quote from: russe166 on September 22, 2014, 10:50:11 AMI got a free file from the Luna rover but it is a .max file. I only have Blender and can not import the .max file (33 MB) Can anybody help me?

I discovered by just by trying it that LW Modeler will convert *.3DS files but I don't know about *.MAX. For a 3DS you just drag and drop the file on a shortcut to Modeler on the desktop. A panel comes up. You adjust the options and press the okay button. I usually end up with a model that is two or more orders of magnitude too large and sometimes textures are not associated correctly. But I can usually get a working model in a short amount of time. I think more than one file format has the *.max extension. If 3D Studio Max ever used that extension it was a long time ago.
Title: Re: Need help to convert .max to .obj
Post by: Kadri on September 22, 2014, 03:57:34 PM

To use a Max file you have to use 3D Studio Max (i think you know this already).
So you can use the demo for this or someone who has Max helps you.
I don't have it but here are others who have it if i remember right.
Title: Re: Need help to convert .max to .obj
Post by: PabloMack on September 22, 2014, 04:45:31 PM
Kadri, was MAX the original format for 3D Studio Max and, if so, what year did they start using the file extension 3DS? If you look up the MAX file extension on Google you also get:

"Saved file created by Datel's Action Replay MAX, a PlayStation 2 (PS2) program used for applying cheats to PS2 games and creating PS2 saves; contains the saved state of a PS2 video game; can be saved to a hard drive or transferred to a PC using a USB flash drive."

and

"Image imported via scanner or created by ScanSoft PaperPort scanning software; saved in a proprietary format used by ScanSoft software."

and

"Scanned image or text document saved by OmniPage scanning software; recognizes characters and words and detects page layout information using OCR software."
Title: Re: Need help to convert .max to .obj
Post by: Kadri on September 22, 2014, 05:06:13 PM

3DS is an older format from the 3D Studio DOS days Pablo.
3DS is universally well recognized and was used very much in the old days. Not so much anymore.
http://en.wikipedia.org/wiki/.3ds

Max files are more like full scene files that have many things in it and is one of the reason no other software then Max can open it.
I hate that file format.
Title: Re: Need help to convert .max to .obj
Post by: PabloMack on September 22, 2014, 05:26:42 PM
So 3DS is equivalent to LWO and MAX is equivalent to LWS. Makes sense. Bonk Bonk Bonk (that was me using a mallet to pound it into my brain so that I will remember it). So both formats are currently used by the SW?
Title: Re: Need help to convert .max to .obj
Post by: Kadri on September 22, 2014, 05:29:02 PM

SW?
Title: Re: Need help to convert .max to .obj
Post by: PabloMack on September 22, 2014, 05:54:26 PM
(S)oft(W)are. HW is (H)ard(W)are.
Title: Re: Need help to convert .max to .obj
Post by: Kadri on September 22, 2014, 06:03:10 PM
:)
I doubt that anyone uses 3DS other then for old objects but yes it should support it.
Title: Re: Need help to convert .max to .obj
Post by: russe166 on September 23, 2014, 05:52:59 AM
Thanks for the replies!

Maybe someone can convert the file for me into a .obj?

http://hameed.deviantart.com/art/Lunar-Rover-Downloadable-3D-Model-With-Textures-439471995

That would be really great.