Planetside Software Forums

General => Terragen Discussion => Topic started by: skarlath on April 01, 2015, 01:57:07 AM

Title: TG3 planet rings using clouds?
Post by: skarlath on April 01, 2015, 01:57:07 AM
Greetings, does anyone know of a way you can create clouds on a object or somehow distributing the clouds in a planets rings like the image below.

Title: Re: TG3 planet rings using clouds?
Post by: Dune on April 01, 2015, 02:27:56 AM
If you use the search function you may get lucky, as there are several attempts at this, and some very succesful. I think there are also tgd's around.
Title: Re: TG3 planet rings using clouds?
Post by: bigben on April 04, 2015, 09:57:45 PM
Short answer: A mask.

Longer answer: Depends on the orientation of the planet, but assuming you haven't rotated the planet you could mask on y-values alone.
Title: Re: TG3 planet rings using clouds?
Post by: bigben on April 04, 2015, 10:36:52 PM
Something like this?... I suspect you may have problems with noise (thick cloud layer, very low density) which may not be a problem depending on the effect you're after.
Title: Re: TG3 planet rings using clouds?
Post by: TheBadger on April 04, 2015, 10:44:46 PM
Here is a thread has lots of talk on the topic:
http://www.planetside.co.uk/forums/index.php/topic,17502.15.html

Start at page one there are a lot of problems that you can run into, but it works in the end.
Title: Re: TG3 planet rings using clouds?
Post by: bigben on April 04, 2015, 11:29:55 PM
I followed that to here: http://www.planetside.co.uk/forums/index.php/topic,8989.msg169819.html#msg169819 (http://www.planetside.co.uk/forums/index.php/topic,8989.msg169819.html#msg169819) Which has a TGD with a nice ring setup