Hi! I'm new to Terragen 3, and my last experience with Terragen 0.9 took place 10 years ago :)
Can you tell me, please, how I can control the size of objects (let's say, trees) with elevation they're placed at? For example, I want them to become smaller on higher altitudes. Is it possible to achieve or I have to make 2 shader layers on different heights and blend them?
Thank you in advance for your answer!
No can do as far as I know, just number by height (less as you get higher/lower like that). The only size control on that level is the scale (between x and z) per population after you've set the size you want in the 2nd part of the population shader.
Bobby is right, impossible atm. without using several populations with different size variation.
ok, Thank you, guys. You saved some time!
P.S. Is there a thread on this forum with something like a wish list and/or bugs feedback? I have couple ideas for Terragen improvement.
I think this might be that thread.