Planetside Software Forums

General => Terragen Discussion => Topic started by: Aleksei on May 24, 2015, 05:22:57 pm

Title: Control Size of Objects With Elevation
Post by: Aleksei on May 24, 2015, 05:22:57 pm
Hi! I'm new to Terragen 3, and my last experience with Terragen 0.9 took place 10 years ago :)
Can you tell me, please, how I can control the size of objects (let's say, trees) with elevation they're placed at? For example, I want them to become smaller on higher altitudes. Is it possible to achieve or I have to make 2 shader layers  on different heights and blend them?

Thank you in advance for your answer!
Title: Re: Control Size of Objects With Elevation
Post by: bobbystahr on May 24, 2015, 10:10:57 pm
No can do as far as I know, just number by height (less as you get higher/lower like that). The only size control on that level is the scale (between x and z) per population after you've set the size you want in the 2nd part of the population shader.
Title: Re: Control Size of Objects With Elevation
Post by: Dune on May 25, 2015, 02:58:35 am
Bobby is right, impossible atm. without using several populations with different size variation.
Title: Re: Control Size of Objects With Elevation
Post by: Aleksei on May 25, 2015, 04:23:19 am
ok, Thank you, guys. You saved some time!

P.S. Is there a thread on this forum with something like a wish list and/or bugs feedback? I have couple ideas for Terragen improvement.
Title: Re: Control Size of Objects With Elevation
Post by: AP on May 25, 2015, 06:28:12 am
I think this might be that thread.

http://www.planetside.co.uk/forums/index.php/topic,17450.105.html