Planetside Software Forums

General => Terragen Discussion => Topic started by: mhaze on September 25, 2015, 11:13:09 AM

Title: Wanted
Post by: mhaze on September 25, 2015, 11:13:09 AM
Wanted:-

repeat(no. of repeats)
simple shape shader(size,coordinates,displacement, etc.)

Wanted:-

random number(min,max)

:D
Title: Re: Wanted
Post by: Dune on September 25, 2015, 11:27:35 AM
How about this?

And random; perhaps use a PF for random?
Title: Re: Wanted
Post by: mhaze on September 25, 2015, 12:50:55 PM
Right idea but I want randomness! I was thing about building a tower of simple shapes. hand placing maybe up to a hundred would be a pain manually. There are other nodes that would benefit too voronoi for example( random sized cells etc.)
Title: Re: Wanted
Post by: cyphyr on September 25, 2015, 01:49:58 PM
It would be good if array had a randomise function.

I've always thought it would be nice to have a shader that worked like a populator.
It would "populate" images or a limited area of a PF with the same level of control as the object populator.

As a work around could you not make a model of a tower (or export a mesh of a tower made in TG) and use that in an ooject population.
Title: Re: Wanted
Post by: mhaze on September 25, 2015, 01:51:08 PM
There's lots of ways to do it I'll probably make a HF ;)