Planetside Software Forums

General => File Sharing => Terrains => Topic started by: mogn on January 04, 2016, 10:14:15 AM

Title: Pyramids galore Random dots)
Post by: mogn on January 04, 2016, 10:14:15 AM
Random dots:
Divide x z space in 500*500 squares
Delete some squares by a perlin noise.
Calculate offset to centers by some modulus functions.
This the random dots.
Create the pyramids by subtracting a get function with the random dots.
Title: Re: Pyramids galore Random dots)
Post by: mhaze on January 04, 2016, 12:00:47 PM
Thanks for that, some handy ideas to play with.
Title: Re: Pyramids galore Random dots)
Post by: Dune on January 04, 2016, 12:51:51 PM
Cool. The Egyptians should have known this  ;)
Title: Re: Pyramids galore Random dots)
Post by: AP on January 04, 2016, 09:15:45 PM
Neat! Erode them a bit and they could look like natural mounds.
Title: Re: Pyramids galore Random dots)
Post by: bobbystahr on January 06, 2016, 09:28:18 AM
Quote from: Dune on January 04, 2016, 12:51:51 PM
Cool. The Egyptians should have known this  ;)

hee hee hee