Planetside Software Forums

General => File Sharing => Vegetation => Topic started by: WAS on January 07, 2016, 02:28:27 PM

Title: Ground Objects
Post by: WAS on January 07, 2016, 02:28:27 PM
Here are some ground objects I came across today. I've been trying to find a good clover patch but failed. Did find these. If anyone has a clover patch (like the one from CGRealm which is now gone) that would be awesome!


Dry ground cover grass
https://www.cgtrader.com/free-3d-models/plant-tree/grass/free-ground-plants-sample-model

Gum tree bough (sprout)
http://www.sharecg.com/v/30414/browse/5/3D-Model/Gum-tree-bough-twig

Jungle Plants (Fern/Palm)
https://www.cgtrader.com/free-3d-models/plant-tree/shrub-bush/low-poly-jungle-plant

General Models
Lots of Low Poly Props for Distant Landscaping and Memory Management
https://www.cgtrader.com/free-3d-models/plant-tree?file_types[]=12&file_types[]=8&page=1
Title: Re: Ground Objects
Post by: bobbystahr on January 08, 2016, 10:44:51 AM
well the cgtrader is a non starter as I'd have to like 20 items a day for a week before I could even download anything there if I grok their rules...a most frustrating site. Care to share here as a .tgo? Is that allowed...some sites allow conversion to formats they don't supply.
Title: Re: Ground Objects
Post by: AP on January 08, 2016, 05:29:44 PM
I have been working on a Clover patch but it is still a work in progress for now.
Title: Re: Ground Objects
Post by: WAS on January 08, 2016, 05:33:22 PM
Sure starting to look good, just maybe some more variance in the texturing. I could help? I like it so far. It's sad that people are selling a solid object for 25 bucks. And even worse for more, or less. You'd think this would be one you could find at free at decent quality. There was one at CGRealm but the site is gone now.

The only issue I am having with converting is they supply DDS, and GMF textures. Both of which Poseray refuses to load.
Title: Re: Ground Objects
Post by: bobbystahr on January 08, 2016, 06:01:36 PM
Quote from: WASasquatch on January 08, 2016, 05:33:22 PM
Sure starting to look good. I like it so far. It's sad that people are selling a solid object for 25 bucks. And even worse for more, or less. You'd think this would be one you could find at free at decent quality. There was one at CGRealm but the site is gone now.

The only issue I am having with converting is they supply DDS, and GMF textures. Both of which Poseray refuses to load.

do you have Irfan view a free program? It converts .dds

http://www.irfanview.com/main_download_engl.htm

get all the plugins as well...necessary

just noticed a 64 bit version and plugins...downloaded it
Title: Re: Ground Objects
Post by: WAS on January 09, 2016, 05:06:06 AM
Haven't used IrfanView in ages. Used to make plugins for it by randomly doing crap lol Not my only issue is I have to make custom opacity maps as these are still LOD objects based on props. Just did this with a pack of "garbage" someone at xfrog gave me, but the edges of these objects were a lot more solid. Objects they never finished in raw format with textures unfinished. I'll have to use a combination of Eraser Genuine (plugin for old photoshop) and cutting to create the opacity maps for correct opacity and transparency... now to find my Adobe Photoshop CS....
Title: Re: Ground Objects
Post by: AP on January 09, 2016, 06:14:00 PM
I created a group of Clovers and will share these soon.
Title: Re: Ground Objects
Post by: bobbystahr on January 09, 2016, 07:02:34 PM
cool, a good mixer for both prairie grass and lawn grass.
Title: Re: Ground Objects
Post by: WAS on January 09, 2016, 08:03:37 PM
Quote from: Chris on January 09, 2016, 06:14:00 PM
I created a group of Clovers and will share these soon.

Looks great! As Bobby said, perfect mixer. Just what I've been needing. Easy adding lots of grass, but weed objects aren't too easy to come by in a appealing appearance without a price tag.
Title: Re: Ground Objects
Post by: AP on January 09, 2016, 10:38:32 PM
I will see what i can do about the weeds.
Title: Re: Ground Objects
Post by: AP on January 10, 2016, 06:40:41 AM
Last post until i finalize with some texture corrections. I added scattered grass to the mix but can remove it if it is an issue. Due to the high density and no collision detection there will be some poke throughs, however the idea is not to render these so close but more as a ground cover solution.

Title: Re: Ground Objects
Post by: WAS on January 10, 2016, 03:02:22 PM
Looks beautiful! Maybe a little less bump on the inner leaflet ring? Not sure if it even should have any, but be a colour variation? Not sure though I couldn't find any outside at the moment but did find this. 

I could be entirely wrong, with so many species, there could in fact be beveled leaflets like the vein segments.

(http://newfs.s3.amazonaws.com/taxon-images-1000s1000/Fabaceae/trifolium-pratense-le-ahaines-c.jpg)

The following could even help with texturing, was labeled on Google Free for Commercial use.

(https://upload.wikimedia.org/wikipedia/commons/c/c0/4-leaf_clover.JPG)

(https://pixabay.com/static/uploads/photo/2015/04/14/17/48/clover-722468_960_720.jpg)
Title: Re: Ground Objects
Post by: AP on January 11, 2016, 02:47:58 AM
Finished. Now where to host it?
Title: Re: Ground Objects
Post by: WAS on January 11, 2016, 03:29:27 AM
Sure does look beautiful, the soft rolling with the lead angle variation is lovely.

As for hosting it, I'm not sure. I believe Mediafire/Dropbox allows you to make it private unless they have the link in case you are worried about bots finding it or people that snoop cloud libraries to download stuff.
Title: Re: Ground Objects
Post by: Dune on January 11, 2016, 04:00:01 AM
It's probably not very big, so you could just post a zip on file sharing...
Title: Re: Ground Objects
Post by: AP on January 11, 2016, 04:18:59 AM
Quote from: WASasquatch on January 11, 2016, 03:29:27 AM
Sure does look beautiful, the soft rolling with the lead angle variation is lovely.

As for hosting it, I'm not sure. I believe Mediafire/Dropbox allows you to make it private unless they have the link in case you are worried about bots finding it or people that snoop cloud libraries to download stuff.

Thank you. Hopefully it will function as intended.

I might try Dropbox, not to certain about Mediafire.
Title: Re: Ground Objects
Post by: AP on January 11, 2016, 04:21:09 AM
Quote from: Dune on January 11, 2016, 04:00:01 AM
It's probably not very big, so you could just post a zip on file sharing...

The texture maps would be too large unfortunately.
Title: Re: Ground Objects
Post by: Dune on January 11, 2016, 08:42:05 AM
For such a small plant you wouldn't need very large files I expect. A 0.5K jpg would do nicely, I'd say.
Title: Re: Ground Objects
Post by: AP on January 11, 2016, 05:48:53 PM
Perhaps in some cases i could use JPGs. No reason not to.
Title: Re: Ground Objects
Post by: AP on January 13, 2016, 01:44:10 AM
Opinions please.
Title: Re: Ground Objects
Post by: WAS on January 13, 2016, 02:14:45 AM
Honestly looks very nice. Maybe fatten the blades a bit so they don't go paper thin and almost disappear? Is there any way to vary a side so it's no so uniform so when TG rotates the population it looks more random?  Also base is bit small.

But overall very nice. Looks similar to that ornamental grass I see people use from New Zealand.
Title: Re: Ground Objects
Post by: Dune on January 13, 2016, 02:29:07 AM
Looks pretty good. Perhaps widen the base a little, so they're slightly wider as a whole? And if possible, bend one or two leaves sharply like they are 'broken' or disturbed. Where do you make them in? XFrog?
Title: Re: Ground Objects
Post by: bobbystahr on January 13, 2016, 03:00:59 AM
What Dune said...
Title: Re: Ground Objects
Post by: AP on January 13, 2016, 03:12:06 AM
Quote from: WASasquatch on January 13, 2016, 02:14:45 AM
Honestly looks very nice. Maybe fatten the blades a bit so they don't go paper thin and almost disappear? Is there any way to vary a side so it's no so uniform so when TG rotates the population it looks more random?  Also base is bit small.

But overall very nice. Looks similar to that ornamental grass I see people use from New Zealand.

Paper thin? Do you mean the tips of each blade?. I will see what i can do with the uniformity issue. The base was fixed in an update. I will post that soon.
Title: Re: Ground Objects
Post by: AP on January 13, 2016, 03:14:21 AM
Quote from: Dune on January 13, 2016, 02:29:07 AM
Looks pretty good. Perhaps widen the base a little, so they're slightly wider as a whole? And if possible, bend one or two leaves sharply like they are 'broken' or disturbed. Where do you make them in? XFrog?

The base was widened in an update. Leaves can be bent so it should not be a problem. Correct.
Title: Re: Ground Objects
Post by: WAS on January 13, 2016, 03:41:03 AM
Quote from: Chris on January 13, 2016, 03:12:06 AM
Quote from: WASasquatch on January 13, 2016, 02:14:45 AM
Honestly looks very nice. Maybe fatten the blades a bit so they don't go paper thin and almost disappear? Is there any way to vary a side so it's no so uniform so when TG rotates the population it looks more random?  Also base is bit small.

But overall very nice. Looks similar to that ornamental grass I see people use from New Zealand.

Paper thin? Do you mean the tips of each blade?. I will see what i can do with the uniformity issue. The base was fixed in an update. I will post that soon.

(http://i.imgur.com/QJp2pD1.png)

From sideways angles I imagine this grass may almost disappear at certain angles.  I think this is not as noticeable in couple of the crappy grasses I have cause they have a subtle "V" like curve tot hem which prevents a "card" like view from the side..
Title: Re: Ground Objects
Post by: AP on January 13, 2016, 04:02:27 AM
Alright, i thickened it a bit so it should be less thin from certain angles now.
Title: Re: Ground Objects
Post by: AP on January 13, 2016, 05:30:46 PM
Updated.
Title: Re: Ground Objects
Post by: bobbystahr on January 13, 2016, 06:10:08 PM
nice ...very lush...LIKE
Title: Re: Ground Objects
Post by: AP on January 13, 2016, 06:58:30 PM
Alright, after a few more reply's it will consider finished.
Title: Re: Ground Objects
Post by: Dune on January 14, 2016, 07:18:25 AM
Looks good.
Title: Re: Ground Objects
Post by: AP on January 14, 2016, 07:34:29 AM
Alright, i will probably post it soon then.
Title: Re: Ground Objects
Post by: WAS on May 24, 2020, 07:05:59 PM
Moved to Vegetation, there were no broken links (aside from search link which appears to be no longer how they do searched)...