Planetside Software Forums

General => Open Discussion => Topic started by: Aerometrex on February 16, 2016, 11:41:01 PM

Title: 3D city sample
Post by: Aerometrex on February 16, 2016, 11:41:01 PM
Hi guys,

I though some of you might be interested to get a 3D sample dataset of one of our 3D city model to do some magic with Terragen.
http://aero3dpro.com.au/demo_adelaide


I did that a while back all in Terragen:


Title: Re: 3D city sample
Post by: archonforest on February 17, 2016, 04:40:12 AM
This is nice. I sent request form for personal usage.
Title: Re: 3D city sample
Post by: Seth on March 02, 2016, 10:10:24 PM
mmmh somebody manage to make it work with TG, guys ? :(
Cos, so far, I can't even have it rendered in preview window.
Any solution ?
Title: Re: 3D city sample
Post by: yossam on March 02, 2016, 11:31:42 PM
It is pretty easy, pick the six tiles you want (LOD). Run them thru Poseray, and load them into TG. They will automatically tile to the correct position.


See below:


http://www.planetside.co.uk/forums/index.php/topic,21186.0.html (http://www.planetside.co.uk/forums/index.php/topic,21186.0.html)
Title: Re: 3D city sample
Post by: N-drju on March 03, 2016, 02:43:22 AM
By the way guys... Do you know any trick and/or software that is capable of creating procedural cities / villages? That would be cool, huh?
Title: Re: 3D city sample
Post by: Dune on March 03, 2016, 02:49:52 AM
Not too hard for a distant city; use the square noise setup, and localize that.
Title: Re: 3D city sample
Post by: N-drju on March 03, 2016, 03:44:49 AM
Not really. I am thinking about a closer perspective. Besides, there is a problem with texturing if you do that I think...

You might as well populate - instance editing tool available in TG3 is an excellent solution here. :) Still much work though...
Title: Re: 3D city sample
Post by: Oshyan on March 03, 2016, 01:12:11 PM
There's City Engine, but it's *not* very affordable: http://www.esri.com/software/cityengine

- Oshyan
Title: Re: 3D city sample
Post by: N-drju on March 04, 2016, 03:57:52 AM
...

Like, "ouch"... :P
Title: Re: 3D city sample
Post by: cyphyr on March 04, 2016, 06:04:41 AM
City Engine is very good.
The new owners of the software, Esri ... not so good.
I bought a copy 5 years ago.
Then Procedural (the makers of City Engine) was sold to Esri.
Then Esri changed its licensing servers so my license no longer worked.
Esri has since refused to upgrade my licience saying I have to buy a new version.

Still very angry about that.
Title: Re: 3D city sample
Post by: Dune on March 04, 2016, 06:42:56 AM
If the purchase was under specific 'specifics', I think they SHOULD have it still work, or they're in the wrong. SUE THEM!
Title: Re: 3D city sample
Post by: N-drju on March 04, 2016, 06:47:41 AM
Double ouch...

It's not very moral what they do... or so I think.
Title: Re: 3D city sample
Post by: cyphyr on March 04, 2016, 06:57:47 AM
Quote from: Dune on March 04, 2016, 06:42:56 AM
If the purchase was under specific 'specifics', I think they SHOULD have it still work, or they're in the wrong. SUE THEM!

I can't be bothered, I just send them annoyed emails every now and then ...
Title: Re: 3D city sample
Post by: Kadri on March 04, 2016, 11:21:12 AM

An old Lscript pak for Lightwave is awailable now for free. It does have a City generator .
Don't expect too much but it could be used for many things.
http://www.kolumbus.fi/erkki.halkka/modpak/index.html
http://www.kolumbus.fi/erkki.halkka/plugpak/Download.html
It does have a Tree generator too.

There is a City generator for Blender too around.
http://cgchan.com/store/scenecity/
Title: Re: 3D city sample
Post by: Aerometrex on March 08, 2016, 05:44:52 PM
HI all,

to get this 3D model into Terragen, the first step I do is to generate normals. For that I use Meshlab (free).
I then load the 6 tiles and choose Xfrog compatibility (it just get the orientation right). After importing the OBJ, I chance the specular reflection to 0 for each materials.
That's it.