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General => VR Challenge => Topic started by: Ariel DK on March 27, 2016, 05:32:50 PM

Title: Hawaii VR
Post by: Ariel DK on March 27, 2016, 05:32:50 PM
Long time has passed since the last time I touch Terragen. In all things that I leave pending, there
was a scene in the archipelago of Hawaii, and nothing better than the VR contest to finish it
here is my first test in the big island, looking for a good location , (next one in Oahu):
Title: Re: Hawaii VR
Post by: Ariel DK on March 27, 2016, 09:08:08 PM
here is the second location in Oahu, western beach.
I think that I will go with this. I added some fast coral formations
this view is magical when you see in VR

PD: sorry for the poor quality :D
Title: Re: Hawaii VR
Post by: Dune on March 28, 2016, 06:38:44 AM
Nice and crisp, I bet it looks awesome in glasses. I guess the white area is beach, but then I miss some transition between the water and the beach. Usually you have some wet part, either soft or really hard (at flood coming up), some debris (a lot or very subtle), and some foam (a lot or little). I would add that.
Title: Re: Hawaii VR
Post by: AP on March 28, 2016, 06:41:30 AM
Great potential there for certain. Those ideas for the beach as good ones.
Title: Re: Hawaii VR
Post by: inkydigit on March 28, 2016, 07:16:19 PM
 8)
these are looking great... still time to perfect!
:)
J
Title: Re: Hawaii VR
Post by: Jo Kariboo on March 29, 2016, 02:37:38 AM
I like the concept of the first picture. The second has beautiful color but the junction of the water and the beach needs to be reworked.
Title: Re: Hawaii VR
Post by: Ariel DK on March 29, 2016, 03:17:41 AM
thanks to all you guys.

Unfortunately, I live in a place that suffers many electrical blackouts, and I lost a lot of progress in the second scene.
It's a shame. on time or not, I will finish the scene anyway. I'll be updating this thread tomorrow.

wish me good luck hehe...
Title: Re: Hawaii VR
Post by: Kadri on March 29, 2016, 03:54:00 AM

Nice WIP. Loosing work sucks. Luckily we all have more time now.
Title: Re: Hawaii VR
Post by: AP on March 29, 2016, 04:33:42 AM
thanks to all you guys.

Unfortunately, I live in a place that suffers many electrical blackouts, and I lost a lot of progress in the second scene.
It's a shame. on time or not, I will finish the scene anyway. I'll be updating this thread tomorrow.

wish me good luck hehe...

Have you considered investing in a battery back up Universal Power Supply device?
Title: Re: Hawaii VR
Post by: bobbystahr on March 29, 2016, 06:06:00 AM
thanks to all you guys.

Unfortunately, I live in a place that suffers many electrical blackouts, and I lost a lot of progress in the second scene.
It's a shame. on time or not, I will finish the scene anyway. I'll be updating this thread tomorrow.

wish me good luck hehe...

Time is on your side as the extended the comp to April 11...
Title: Re: Hawaii VR
Post by: Ariel DK on March 29, 2016, 02:09:07 PM
@Kadri
I agree without any doubt :D

@Chris
I have not researched it yet, what is it?. blackouts are only at this time of year, when strong southerly winds begin to blow (winter, south hemisphere)

@bobbystahr
The deadline is extended until 11 April: not whether to laugh or mourn, what I know is that I must finish this as soon as possible.
Title: Re: Hawaii VR
Post by: AP on March 29, 2016, 10:57:57 PM
http://www.newegg.com/Power-Protection/Category/ID-314
Title: Re: Hawaii VR
Post by: Ariel DK on March 31, 2016, 05:47:54 PM
Thanks for the link Chris, I started looking at local stores.

Guided by the critiques, I am tweaking the beach-water transition, and my sand shader.

Opinions please. 8)
Title: Re: Hawaii VR
Post by: inkydigit on March 31, 2016, 06:03:40 PM
looking good!
:)
J
Title: Re: Hawaii VR
Post by: Ariel DK on March 31, 2016, 06:37:00 PM
thanks. I'm trying to give the sand, a more wet aspect.
now it is when I regret never having played with the Glass Shader before :'(
Title: Re: Hawaii VR
Post by: Ariel DK on March 31, 2016, 10:00:43 PM
first look at the vegetation, and at that ugly foam.

first one with GI, and 2nd one AO...
Title: Re: Hawaii VR
Post by: Oshyan on March 31, 2016, 10:08:16 PM
This is looking really nice! GI should give you better results and judging by the images that seems to be true in the actual tests, IMO.

- Oshyan
Title: Re: Hawaii VR
Post by: Dune on April 01, 2016, 06:23:41 AM
This beach is much better!
Title: Re: Hawaii VR
Post by: bobbystahr on April 01, 2016, 07:11:07 AM
a much improved beach and I like the help you get from AO in the 2nd image.
Title: Re: Hawaii VR
Post by: Hannes on April 01, 2016, 11:49:58 AM
Looks great!
Title: Re: Hawaii VR
Post by: Ariel DK on April 01, 2016, 05:31:37 PM
Thanks guys
here is the first look at 2k resolution.
a few things to do:

-change the color of the clouds, and restrict them with a Distance shader

-Create a path to the jungle (and place there the 2nd camera)

-Add some rocks populations in the beach. branches and some dry leaves

and finally tell a story (adding some Objects). this last one is open to any ideas, of course. ;)

Bobby, AO give me a better result in the plants and shadows, but is much brighter in
the sand and the water. I think that i gonna use in the second position
Title: Re: Hawaii VR
Post by: Oshyan on April 02, 2016, 05:45:17 AM
Funny, I think the AO version is much too light...

- Oshyan
Title: Re: Hawaii VR
Post by: bobbystahr on April 03, 2016, 07:13:26 PM
Funny, I think the AO version is much too light...

- Oshyan

May be my monitor.....
Title: Re: Hawaii VR
Post by: Ariel DK on April 07, 2016, 11:14:27 PM
Sky test

i'm tweaking the finals details, before the final 4k render tonight.

For the 2nd one, I deciding to do use of the Bobbystahr High poly rocks.
works very well in my scene and easy to use. ;)

thanks bobby

EDIT: all the strange artifacts like the dark shadows, the brightness leaves above the house, and the color of the "path", were solved.
Title: Re: Hawaii VR
Post by: bobbystahr on April 08, 2016, 01:34:49 AM
You're welcome, happy they suited your need.