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General => VR Challenge => Topic started by: Kadri on March 28, 2016, 09:00:03 AM

Title: The bridge
Post by: Kadri on March 28, 2016, 09:00:03 AM

A closeup test of the VR scene.
I will try to make 4-5 images. This is a part of one of them.
The water will be a little higher in the final. 

Title: Re: The bridge
Post by: Hannes on March 28, 2016, 09:06:34 AM
Cool rocks, Kadri!
Title: Re: The bridge
Post by: bobbystahr on March 28, 2016, 12:58:43 PM
Indeed, rockin rocks
Title: Re: The bridge
Post by: Dune on March 28, 2016, 04:14:23 PM
Nice towering rock, but you have to work fast, Kadri!
Title: Re: The bridge
Post by: Kadri on March 28, 2016, 04:25:44 PM

Thanks guys.
Yeah Ulco not much left... I hope i can finish some images tomorrow and then render them.
I would work normally at least 1 week more on all of them  :(
Title: Re: The bridge
Post by: Henry Blewer on March 28, 2016, 04:41:07 PM
Looks awesome. I hope you have time to get your submission in.
Title: Re: The bridge
Post by: inkydigit on March 28, 2016, 07:13:52 PM
looks great... good luck Kadri!
:)
J
Title: Re: The bridge
Post by: Jo Kariboo on March 29, 2016, 02:54:32 AM
Good news Kadri. The date of delivery has been changed you will probably time to polish up your image to your liking. Beautiful color and texture currently on the rocks.
Title: Re: The bridge
Post by: Kadri on March 29, 2016, 03:18:30 AM

Thanks.

That is great news Jo. I just woke up early before work, to work more on the images. Can sleep a little more too now.
Aaah....downside is, less sleep for 2 weeks more. You can not please everybody  :P  ;D
Title: Re: The bridge
Post by: Kadri on April 03, 2016, 05:00:09 AM

This 5000x2500 test render took 120 hours.
I let it render because it wasn't any problem. I made more then 40 models as it rendered.

I will lower the luminosity of the lights and change the clouds.
The final will be much different most probably. I was curious how the look-shadow of the planet would be.
The big building looks much better with lights shining on it.
Water will be much less. And some alien vegetation hopefully if i can texture them decently.
Title: Re: The bridge
Post by: Dune on April 03, 2016, 06:30:18 AM
That is quite an interesting image, Kadri. It gives a feeling of 'past-times in the future', like you're seeing remnants of a once alien presence. I am quite curious how you made the vague models, I suspect they are glass plus some fractal dots for the white densities in the glass? Hence perhaps the long rendertime, as that is awfully long!
And it would need 'force all edges', as there are some parts missing in the rock.
But I really like the overall mood and expanse!
Title: Re: The bridge
Post by: bobbystahr on April 03, 2016, 11:32:55 AM
Wow...too stunned to even think critically...great image Kadri
Title: Re: The bridge
Post by: inkydigit on April 03, 2016, 01:20:17 PM
 8)
epic style!
looks great!
:)
J
Title: Re: The bridge
Post by: yossam on April 03, 2016, 01:51:46 PM
I like....................... :)
Title: Re: The bridge
Post by: Jo Kariboo on April 03, 2016, 02:37:03 PM
This is probably the picture with the most original concept proposed by far in this competition. I especially like the planet in the sky and the sun that reveals the outline. I find it very good to put all that technology starry white.
Title: Re: The bridge
Post by: Kadri on April 03, 2016, 03:09:15 PM

Thanks guys.

The bridge name comes from the big part of the object that is in the middle.
The old test image below shows the concept more clearly.
The object is more detailed and the planets etc. are a little different now (and still changing).

The feeling it gives is right when you haven't seen the model in full light Ulco.
So not sure if i will use the POV of the spherical image. But just as another image it could stay of course.
I kitbashed the model from some small parts and it is full 3D with some small texture displacements added.
The model is in two parts and is 1-2 GB in size.
When you put a reflection shader on the object and then water with reflection on the planet
you get these awful long render times unfortunately. With glass it would take 1-2 months probably ;)
The lights on the model is a texture map with luminosity.

Title: Re: The bridge
Post by: TheBadger on April 03, 2016, 08:36:35 PM
now thats crazy!  :o 8)
Title: Re: The bridge
Post by: Kadri on April 04, 2016, 02:57:15 PM
:)

I shouldn't do this late in the challenge but whatever.
These are some of the quick and dirty made and textured alien plants and plant-animals objects.
There are 24 more similar objects that i am texturing now.
First time that i made so many objects at all.

The image file below is big (6360 x 1944)...
Title: Re: The bridge
Post by: Hannes on April 04, 2016, 03:00:03 PM
Cool idea and cool plants, Kadri!
Title: Re: The bridge
Post by: yossam on April 04, 2016, 03:29:15 PM
But which are which? Cool idea................. ;)
Title: Re: The bridge
Post by: Dune on April 04, 2016, 03:57:21 PM
Wow, these 'creatures' are great. They look like plants that will not hesitate to do something nasty. What software did you make them in?
Title: Re: The bridge
Post by: Kadri on April 04, 2016, 04:19:38 PM

Thanks guys.
Some look different depending from which angle you look. Plant or animal...
For an alien world it might be good i think.

I use Lightwave Ulco.
They are still kitbashed, deformed models.
Some surface layers still have original names like Bristelcone or similar but they look so different i don't remember what the basis was for them,
as i made the base models 5 years or so ago.
Title: Re: The bridge
Post by: Jo Kariboo on April 05, 2016, 12:03:07 AM
Very beautiful objects. I am curious to see how you go populated your image with those.
Title: Re: The bridge
Post by: zaxxon on April 05, 2016, 02:10:28 AM
This is definitely the most unique and inspired concept in the mix here. The imagery is surreal and deep in scope, I really like it!
Title: Re: The bridge
Post by: Oshyan on April 05, 2016, 06:15:58 PM
I love the huge scales here. Awe-inspiring concept.

- Oshyan
Title: Re: The bridge
Post by: Kadri on April 05, 2016, 07:57:31 PM

Thank you guys.

Just finished the objects. Could change 2-3 ones but have to move on.
Image is 7820 x 4377 this time and JPG quality 50.



Title: Re: The bridge
Post by: Dune on April 06, 2016, 06:03:36 AM
Awesome creatures.
Title: Re: The bridge
Post by: KyL on April 08, 2016, 02:34:41 AM
This kind of thing is exactly why I like Terragen so much. The sense of scale is awesome, looking forward to your submissions!
Title: Re: The bridge
Post by: Kadri on April 19, 2016, 03:30:07 AM

I could not make the image with the plants. Bad planning, scene construction on my side. Maybe later.

This is one of the scenes that i reworked just a little. Resolution is 12 000 x 6 000 so i hope you excuse the watermark.
Took 25 hours to render. Just out of curiosity i am rendering the same scene with soft shadows now.
The texture looks only better from a certain distance.

JPG quality is 64.

I will use this and 1-2 other POV's from this scene in my animation. Was the first reason to do this anyway.
Title: Re: The bridge
Post by: Dune on April 19, 2016, 05:41:45 AM
Huge man! I have to see this in the viewer. Looks awesome. And the watermark, well, I very well understand, and I kind of like it. May do that as well, the sorry, good idea.
Title: Re: The bridge
Post by: Kadri on April 19, 2016, 10:01:09 AM

:)
Title: Re: The bridge
Post by: j meyer on April 19, 2016, 03:53:09 PM
Wow, far out man. 8)
Title: Re: The bridge
Post by: Kadri on April 19, 2016, 04:07:06 PM

:)

I don't like the look of the texture quite. I am testing a chrome like texture but not sure if i will use it.
As you know the render times are horrible especially with Ray traced reflection softness.
With a big object like this it could take very very long.
Title: Re: The bridge
Post by: inkydigit on April 19, 2016, 07:25:24 PM
that is killer!
the business!
:)
 8)
J
Title: Re: The bridge
Post by: bobbystahr on April 19, 2016, 10:48:38 PM
two words, gob smacked......well done...well that's six
Title: Re: The bridge
Post by: Kadri on April 19, 2016, 11:02:33 PM

Thanks.
Title: Re: The bridge
Post by: Jo Kariboo on April 20, 2016, 01:46:23 AM
Congratulations Kadri ! Very impressive!!!  :)
Title: Re: The bridge
Post by: yossam on April 20, 2016, 03:43:18 AM
I'm at a loss for words...........very impressive.  ;D
Title: Re: The bridge
Post by: Oshyan on April 20, 2016, 06:23:36 AM
Epic! I love the huge scale of the shadows in the atmosphere.

- Oshyan
Title: Re: The bridge
Post by: Kadri on April 20, 2016, 11:48:43 AM

Thanks all.

The same scene with soft shadow and another POV is still rendering.
Looks like the render time is at least two times slower.

I might try the same POV with another reflective surface too. Just curious how it will look and how long it will take to render  ;D
Title: Re: The bridge
Post by: Kadri on April 20, 2016, 09:43:20 PM

Another POV with soft shadows.
I will use these as background images with some flying ships etc. for the animation.
And there will be lens flares too for the sun...These images look more lifelike with such small additions (that i mostly don't like much).

The first big image that rendered around one day is at the 43 hours mark with soft shadow enabled this time and still rendering.
It does have 10 hours or so more to go maybe.

These images don't have any postwork by the way.
Title: Re: The bridge
Post by: Mohawk20 on April 21, 2016, 07:10:51 PM
Wow, soft shadows make a lot of difference in realism.
Good job.
Title: Re: The bridge
Post by: Kadri on April 21, 2016, 08:29:21 PM

Thanks .
Render times are bad of course. For smaller images it might not so problematic.

The image that i am rendering with soft shadows the second time, takes longer then i expected. 66 hours and still rendering.
I used soft shadow values that are much higher(3 times higher) then the default ones.
So i should not be so much surprised in that aspect probably.

A different texture look is out of my reach with these render times. But i might try it in standard images later.
Title: Re: The bridge
Post by: Mohawk20 on April 22, 2016, 06:12:04 PM
A different texture look is out of my reach with these render times. But i might try it in standard images later.

You could try to make this texture more gray (less contrast), and use the current high contrast version as bumpmap...
Title: Re: The bridge
Post by: Kadri on April 22, 2016, 06:48:45 PM

Yeah many possibilities. Will see what i can do.
The real problem is that i want it more reflective unfortunately.
Not much but a little more metallic.
Title: Re: The bridge
Post by: Oshyan on April 22, 2016, 06:51:17 PM
Just don't use raytraced reflections, I think you'll be fine.

- Oshyan
Title: Re: The bridge
Post by: Kadri on April 22, 2016, 06:56:33 PM
Just don't use raytraced reflections, I think you'll be fine.

- Oshyan

Yep, still searching for the sweet spot in the sliders :)