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General => VR Challenge => Topic started by: Hannes on March 29, 2016, 10:34:16 AM

Title: Hannes - Hangar
Post by: Hannes on March 29, 2016, 10:34:16 AM
Now that we have some more time, I thought I'd try another one.
Here is a scene I created for my Star Wars movie - the interior of the Imperior Star destroyer's hangar. Additionally to Ansel Hsiao aka Fractal Sponge's beautiful model I added a lot of stuff to get more detail in the hangar area.
I added the earth I previously created and I hope it will work.
Title: Re: Hannes - Hangar
Post by: AP on March 29, 2016, 10:51:26 AM
I have to load this into the FPS Viewer. It is a long way down!
Title: Re: Hannes - Hangar
Post by: Dune on March 29, 2016, 10:56:02 AM
Yes, this can be really cool to view in glasses as well.
Title: Re: Hannes - Hangar
Post by: Kadri on March 29, 2016, 11:02:24 AM

Looks good. Vertigo  :D
Title: Re: Hannes - Hangar
Post by: Hannes on March 29, 2016, 11:07:20 AM
Yes, this can be really cool to view in glasses as well.

Just tried it with my cheapo VR solution, and yes, Kadri: vertigo!!!!!!  :) :) :)
Title: Re: Hannes - Hangar
Post by: Kadri on March 29, 2016, 11:20:51 AM
Yes, this can be really cool to view in glasses as well.

Just tried it with my cheapo VR solution, and yes, Kadri: vertigo!!!!!!  :) :) :)

:)
I wasn't so keen about VR after i saw the price of those (hoped Oculus will be cheap).
But this challenge made me wish to buy one.
Title: Re: Hannes - Hangar
Post by: Hannes on March 29, 2016, 12:09:27 PM
Even if it doesn't compare to an Oculus Rift or something like that, some cheap solution like Google Cardboard can give you an impression of how it can look like.
Title: Re: Hannes - Hangar
Post by: Kadri on March 29, 2016, 12:10:13 PM

Yes maybe i try one of those Hannes.
Title: Re: Hannes - Hangar
Post by: Hannes on March 29, 2016, 12:16:08 PM
I have only a Samsung S3 mini, so not much resolution, but it really looks cool.
And as I wrote here:
http://www.planetside.co.uk/forums/index.php/topic,21314.msg213808.html#msg213808
spending a few Euros more than for the cardboard solution is not too tough, but I think it's worth it.
Title: Re: Hannes - Hangar
Post by: Kadri on March 29, 2016, 12:32:06 PM

I see. Will look around definitely :)
Title: Re: Hannes - Hangar
Post by: Hannes on March 29, 2016, 12:40:50 PM

I see. Will look around definitely :)

Yes. Looking around can be great fun!! ;)
Title: Re: Hannes - Hangar
Post by: Kadri on March 29, 2016, 02:22:38 PM

 :D
Title: Re: Hannes - Hangar
Post by: TheBadger on March 30, 2016, 02:51:21 AM
nice image hannes. Will make a great 360 video if that is what they do with the winning images.
Title: Re: Hannes - Hangar
Post by: inkydigit on March 30, 2016, 09:12:44 AM
Look around, but don't look .... DOWN!
Great scene Hannes!
I feel dizzy!
:)

J
Title: Re: Hannes - Hangar
Post by: Hannes on March 30, 2016, 11:51:25 AM
Thanks guys. Just finished an 8K render to see, if there are any flaws, I didn't notice so far. It took 12 hours to render (not too bad!), but it was the planet that took most of the time.
I'll have a look at it today...
Title: Re: Hannes - Hangar
Post by: Ariel DK on March 31, 2016, 07:37:47 PM
It took 12 hours to render (not too bad!), but it was the planet that took most of the time.
I'll have a look at it today...

I know how it feels...
Nice surface anyway, and that hangar, looks familiar... 8)
go with this!
Title: Re: Hannes - Hangar
Post by: Hannes on April 04, 2016, 02:39:23 PM
I guess I'm done now. I added some more things and deleted unnecessary ones.
I decided to have a visible starfield. I know, the stars wouldn't actually be visible in this situation, but who cares, as long as it looks cool ;)
(you also wouldn't hear anything in space, but there are only very few scifi movies without loud explosions and stuff like that)


I'll render an 8K image overnight to see if anything is correct, and tomorrow I'll probably submit it. Here is a 2K render. I sharpened it a bit. The final one won't be sharpened of course.
Title: Re: Hannes - Hangar
Post by: Kadri on April 04, 2016, 03:08:55 PM

Sweet :)
Title: Re: Hannes - Hangar
Post by: yossam on April 04, 2016, 03:21:45 PM
Can't wait to see it in 8k....................are the pods from 2001? Or these aren't the pods I'm looking for.  :)
Title: Re: Hannes - Hangar
Post by: Hannes on April 04, 2016, 03:28:35 PM
Can't wait to see it in 8k....................are the pods from 2001? Or these aren't the pods I'm looking for.  :)

No, but I've used these pods before. Here is my explanation:
http://www.planetside.co.uk/forums/index.php/topic,17929.msg173632.html#msg173632
Title: Re: Hannes - Hangar
Post by: yossam on April 04, 2016, 03:47:47 PM
I know the name(Spacebones), used some of his freebies, but I have never seen the sphere model before. Thanks for the info.  ;)
Title: Re: Hannes - Hangar
Post by: Dune on April 04, 2016, 03:54:37 PM
Good work, Hannes. I just had a look in FSP viewer of your previous version, so curious to see what has changed. Terrifyingly deep, I guess with the goggles on, you have to hold on to the doorpost  ;)
Title: Re: Hannes - Hangar
Post by: Hannes on April 04, 2016, 04:08:06 PM
Good work, Hannes. I just had a look in FSP viewer of your previous version, so curious to see what has changed. Terrifyingly deep, I guess with the goggles on, you have to hold on to the doorpost  ;)

Thanks Ulco. There are not too many changes, but a few ones that make me feel happy  :)
Watching this scene with goggles is indeed much more intense than with a regular player and a monitor. It's good to be seated while watching!
Title: Re: Hannes - Hangar
Post by: Jo Kariboo on April 04, 2016, 11:57:58 PM
Beautiful depth and good choice of subject for VR.  :)
Title: Re: Hannes - Hangar
Post by: Hannes on April 05, 2016, 06:12:56 AM
Thanks Jo.
I just submitted my entry. Now that the pressure is over, I'll try some things with this scene. Since it's a previously used scene, some things are already animated. Maybe I can create a little 360 animation?! I'll see...
Title: Re: Hannes - Hangar
Post by: Hannes on April 07, 2016, 03:06:35 PM
Just for fun, not for the competition: at the moment I am creating a 360 movie of this scene. Man, I had to change a lot of things to make it work. I discovered that some of the meshes were faulty and thus flickering, and I had to leave out the force field, because it has a water shader inside the network to create the smooth transitions. The force field looks kind of cool, but doubles rendertimes! Too much for testing purposes. Now I'm struggling a bit with the GI caching.
I'm rendering only at 1280X640 px to make sure I'm still alive when it's done. I loaded a short (heavily flickering) test movie into my phone and watched it with my VR goggles. Now that you realize that the ship is moving, you should be seated even more!!
Title: Re: Hannes - Hangar
Post by: Kadri on April 07, 2016, 03:13:25 PM

Sounds scary :)
Title: Re: Hannes - Hangar
Post by: bobbystahr on April 07, 2016, 09:38:00 PM
Just for fun, not for the competition: at the moment I am creating a 360 movie of this scene. Man, I had to change a lot of things to make it work. I discovered that some of the meshes were faulty and thus flickering, and I had to leave out the force field, because it has a water shader inside the network to create the smooth transitions. The force field looks kind of cool, but doubles rendertimes! Too much for testing purposes. Now I'm struggling a bit with the GI caching.
I'm rendering only at 1280X640 px to make sure I'm still alive when it's done. I loaded a short (heavily flickering) test movie into my phone and watched it with my VR goggles. Now that you realize that the ship is moving, you should be seated even more!!

can't wait t see this one man....
Title: Re: Hannes - Hangar
Post by: inkydigit on April 07, 2016, 09:45:11 PM
 8)
I echo all!
:)
sharp looking scene - great stuff!
J
Title: Re: Hannes - Hangar
Post by: Hannes on April 07, 2016, 10:00:38 PM
can't wait t see this one man....

Thanks Bobby. Probably you'll have to wait until the challenge is over?!
Title: Re: Hannes - Hangar
Post by: bobbystahr on April 08, 2016, 01:37:06 AM
can't wait t see this one man....

Thanks Bobby. Probably you'll have to wait until the challenge is over?!

no doubt, a long render awaits, heh heh
Title: Re: Hannes - Hangar
Post by: Hannes on April 20, 2016, 12:00:39 PM
Just for fun I rendered a 300 frames animation in 2K of my scene after I added some more stuff.
I had to render the earth and stars background, the force field, the hangar itself and the fighter (which is slowly moving from below the camera to the actual position) separately, because like I wrote in this thread:
http://www.planetside.co.uk/forums/index.php/topic,21411.0.html
it's almost impossible to create a proper GI cache when the whole scene is moving very fast.
The fighter is a nice find from Animium. I had to tear the whole thing apart to get some decent texturing. I'm planning to add some thruster glow (or whatever it's called).
Title: Re: Hannes - Hangar
Post by: Hannes on April 20, 2016, 12:03:25 PM
Btw: I animated the orange lights (rotating), the pods, the fighter as I wrote and the whole spaceship is moving, so that the background doesn't stay the same all the time.
And of course since the competition is over, there's some postwork (contrast, saturation and some additional glow for the force field).
Title: Re: Hannes - Hangar
Post by: Kadri on April 20, 2016, 12:07:28 PM

Looks cool but where can we see the animation? :)
Title: Re: Hannes - Hangar
Post by: Hannes on April 20, 2016, 12:43:34 PM
Well, as I said there's the glow I'd like to add. I'll be a bit busy for the next days, but I'll post the animation as soon as it's finished completely.
Title: Re: Hannes - Hangar
Post by: Kadri on April 20, 2016, 12:46:22 PM

:)
Title: Re: Hannes - Hangar
Post by: bobbystahr on April 21, 2016, 06:58:57 PM
 
Well, as I said there's the glow I'd like to add. I'll be a bit busy for the next days, but I'll post the animation as soon as it's finished completely.

woo hoo ;D
Title: Re: Hannes - Hangar
Post by: AP on April 23, 2016, 02:16:14 AM
Excellent.
Title: Re: Hannes - Hangar
Post by: Hannes on April 24, 2016, 11:57:02 AM
Here is the animation. There are some more improvements, since I submitted my entry image.

It's only 2K, so definitely not hi res, but it works somehow.
Title: Re: Hannes - Hangar
Post by: bobbystahr on April 24, 2016, 12:17:47 PM
Holy shit that's beautiful, even in 'lo res'. Well done.
Title: Re: Hannes - Hangar
Post by: Kadri on April 24, 2016, 12:29:39 PM

Looks sweet :)
In which viewer could be see it in 360 angle (in VR) ?
Title: Re: Hannes - Hangar
Post by: zaxxon on April 24, 2016, 02:10:01 PM
That is really, really cool!
Title: Re: Hannes - Hangar
Post by: Dune on April 24, 2016, 02:34:30 PM
Wow, that's nice (understament). Yes, we need an FSPviewer that loads mp4's. How did you do the exhaust fumes? All TG?
Title: Re: Hannes - Hangar
Post by: j meyer on April 24, 2016, 02:40:44 PM
Nice 'n' cool. :)
Title: Re: Hannes - Hangar
Post by: masonspappy on April 24, 2016, 02:45:58 PM
Wow!
Title: Re: Hannes - Hangar
Post by: bobbystahr on April 24, 2016, 05:39:49 PM
Wow, that's nice (understament). Yes, we need an FSPviewer that loads mp4's. How did you do the exhaust fumes? All TG?

indeed re: FSP viewer and spill the beans about the great fumes...I'm guessing a clouds with  SS shaders.
Title: Re: Hannes - Hangar
Post by: Hannes on April 24, 2016, 06:22:38 PM
Wow, that's nice (understament). Yes, we need an FSPviewer that loads mp4's. How did you do the exhaust fumes? All TG?

indeed re: FSP viewer and spill the beans about the great fumes...I'm guessing a clouds with  SS shaders.

Thanks guys,
actually I have no idea how to watch this on the computer. I downloaded a Google Cardboard-compatible app for my phone named AAA VR Cinema, which can play 360 movies. Maybe someone knows a software that can play it on a computer?!

The fumes are nothing special. I created a sphere in 3ds Max for each thruster and stretched it a lot, then cut them off in the middle, so that they looked like cut-in-a-half cigars, duplicated (inside white - outside blueish) and downscaled them. I used some image map falloff using Ulco's transparency method:
http://www.planetside.co.uk/forums/index.php/topic,15757.msg154133.html#msg154133

Since this is not contest content anymore, there is some After effects post work (glow, flickering)
Title: Re: Hannes - Hangar
Post by: bobbystahr on April 24, 2016, 07:03:49 PM
cool stuff on the fumes, keep forgetting I don't need to use a cloud every time...also be good for car exhaust but reversed with a small start and a fat end.
Title: Re: Hannes - Hangar
Post by: Kadri on April 24, 2016, 07:05:14 PM
I found this guys:
https://vrplayer.codeplex.com/

But be cautious.
There is a post that says that he had problem with his Windows build after he installed this.
But it worked for me after using different settings without a problem in Windows.
You can see the video playing while looking around as intended at least.



Title: Re: Hannes - Hangar
Post by: Oshyan on April 24, 2016, 07:55:18 PM
You could also upload it to YouTube which now supports 360 degree videos. :)

- Oshyan
Title: Re: Hannes - Hangar
Post by: Jo Kariboo on April 24, 2016, 09:25:36 PM
You could also upload it to YouTube which now supports 360 degree videos. :)

- Oshyan


thank you Oshyan for information. I just watched several video in 360 with the latest version of Firefox and it works fine.
If Hannes put his video on youtube it would be easy for all of us to see it in VR. :)
Title: Re: Hannes - Hangar
Post by: Dune on April 25, 2016, 06:44:55 AM
Thanks for explaining Hannes. I knew you were a clever one  ;)
Title: Re: Hannes - Hangar
Post by: Hannes on April 25, 2016, 07:31:40 AM
Thanks Ulco! :)

OK, here it is on Youtube:
Title: Re: Hannes - Hangar
Post by: Kadri on April 25, 2016, 09:10:19 AM

Nice Hannes :)
Was it hard or easy to get it working in Youtube ?
Title: Re: Hannes - Hangar
Post by: Dune on April 25, 2016, 09:47:08 AM
Awesome! Too short though.... make it an hour, Hannes  ;)
Title: Re: Hannes - Hangar
Post by: Hannes on April 25, 2016, 10:12:51 AM

Nice Hannes :)
Was it hard or easy to get it working in Youtube ?

Thanks Kadri!
You first have to download a software ("360 Video Metadata") that writes some metadata into the movie, then you can just upload it. Got the link from the Youtube help page.

Ulco, I guess that would take a year! :) But you can rightclick the video and make it loop. Better than nothing...
Title: Re: Hannes - Hangar
Post by: Dune on April 25, 2016, 10:16:23 AM
 :)
Title: Re: Hannes - Hangar
Post by: bobbystahr on April 25, 2016, 01:43:31 PM
Awesome Hannes, I looped it right away. Great watching the ship rise up and follow it in. Hey PS, do y think we can see the comp winners this way some time in July?
Title: Re: Hannes - Hangar
Post by: Kadri on April 25, 2016, 01:48:19 PM

Nice Hannes :)
Was it hard or easy to get it working in Youtube ?

Thanks Kadri!
You first have to download a software ("360 Video Metadata") that writes some metadata into the movie, then you can just upload it. Got the link from the Youtube help page.
...

Thanks :)
Title: Re: Hannes - Hangar
Post by: Jo Kariboo on April 25, 2016, 03:06:40 PM
Wow!  :D
Very well done
With this animation your picture VR takes on another dimension! Very interesting and thank you for sharing it on Youtube!
Title: Re: Hannes - Hangar
Post by: j meyer on April 25, 2016, 03:36:31 PM
360 viewing on youtube didn't work for me.
Latest Firefox.
Any tricks required?
Title: Re: Hannes - Hangar
Post by: Hannes on April 25, 2016, 03:57:30 PM
360 viewing on youtube didn't work for me.
Latest Firefox.
Any tricks required?

Hmmm, no! :( :( :(
Title: Re: Hannes - Hangar
Post by: bobbystahr on April 25, 2016, 04:51:14 PM
360 viewing on youtube didn't work for me.
Latest Firefox.
Any tricks required?

use google chrome?

dunno man, just checked in FF and it loaded fine for me.
Title: Re: Hannes - Hangar
Post by: Oshyan on April 25, 2016, 06:26:31 PM
That's awesome Hannes! Very well done. Just wish we had higher resolution. Maybe one day. :D

- Oshyan
Title: Re: Hannes - Hangar
Post by: otakar on April 26, 2016, 05:21:31 PM
Cool. Just put it on half speed to enjoy it more :)