Planetside Software Forums

General => File Sharing => Rocks => Topic started by: rainer on December 29, 2006, 08:25:40 AM

Title: more complex reflections
Post by: rainer on December 29, 2006, 08:25:40 AM
This took about 6 hours on my P4 2.8GHz with HT.

Fake water on fake stones on fake stones (reflected in some water on the ground...)

Rainer
Title: Re: more complex reflections
Post by: RealUser on December 29, 2006, 08:56:34 AM
Looks really cooooooool!
Title: Re: more complex reflections
Post by: crazymonkey on December 29, 2006, 06:35:33 PM
really interesting effect, a tgd file to play with would be grand :)
Title: Re: more complex reflections
Post by: rainer on December 30, 2006, 06:42:10 AM
.tgd
Title: Re: more complex reflections
Post by: oggyb on January 03, 2007, 01:49:08 PM
Looks like the bullring shopping mall at birmingham.  Good effect :)

Question though:  How do you get the water shader to cover the whole terrain.  I can only get it to cover little bits.  What's wrong?

M.
Title: Re: more complex reflections
Post by: rainer on January 04, 2007, 02:59:17 AM
Take a look at the .tgd file I uploaded. As far as I remember it is a water shader on one of the fake stone shaders...

Rainer