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General => Image Sharing => Topic started by: luvsmuzik on November 03, 2016, 07:34:20 PM

Title: More PF shading sunflowers
Post by: luvsmuzik on November 03, 2016, 07:34:20 PM
These images are both rough, but show where I am going here.

Image one, simple sunflower object with four color shaders.

Image two, color function, transform input set to world position, PF with very small scale for color mapping, displacement applied for bumps in brown center. To put it simply, the first render of the flower center resembled a chocolate chip cookie, then I halved that scale in the transform input.
Title: Re: More PF shading sunflowers
Post by: luvsmuzik on May 02, 2017, 06:44:47 PM
So here is a new sunflower object. A little progress. :)
Power fractal shader on petals.
Title: Re: More PF shading sunflowers
Post by: masonspappy on May 02, 2017, 09:54:05 PM
Since these are just tests, perhaps move the sun around to highlight the flower petals a bit more?
Title: Re: More PF shading sunflowers
Post by: the first seer on May 03, 2017, 01:48:12 PM
Since these are just tests, perhaps move the sun around to highlight the flower petals a bit more?

I think so too my friend :)
Title: Re: More PF shading sunflowers
Post by: micvswind on May 03, 2017, 02:53:32 PM
so cute,hahaha ;D
Title: Re: More PF shading sunflowers
Post by: luvsmuzik on May 03, 2017, 03:46:37 PM
"Bumper crop"

Still playing with the displace, but I think you get the drift....

Thanks all! :)
Title: Re: More PF shading sunflowers
Post by: luvsmuzik on May 03, 2017, 07:24:48 PM
2 year old render in TG3 filtered. Before and after. Birthday card for a friend.
Title: Re: More PF shading sunflowers
Post by: luvsmuzik on May 06, 2017, 12:04:57 PM
As someone said, many different doors....
Terragen4 terrain, atmo, and lighting
SSS for pathways
simple fence obj by me, Blender 2.78
Brushstrokes filter applied.