Planetside Software Forums

General => Image Sharing => Topic started by: bobbystahr on June 21, 2017, 04:43:15 PM

Title: 0, 0, 0 tree popping up
Post by: bobbystahr on June 21, 2017, 04:43:15 PM
O K Oshyan here's a scene. I have it gathered and can send it, It's 112MB uncompressed and can do it through sendspace but need  a non forum address, or maybe I can upload to the service we used in the last come?
Title: Re: 0, 0, 0 tree popping up
Post by: Oshyan on June 21, 2017, 05:01:22 PM
As always, you can send things to support AT planetside.co.uk

Thanks!

- Oshyan
Title: Re: 0, 0, 0 tree popping up
Post by: bobbystahr on June 21, 2017, 08:05:24 PM
Quote from: Oshyan on June 21, 2017, 05:01:22 PM
As always, you can send things to support AT planetside.co.uk

Thanks!

- Oshyan

There should now be a download link at support...thanks
Title: Re: 0, 0, 0 tree popping up
Post by: DocCharly65 on June 22, 2017, 02:20:22 AM
Oh, I know the 0,0,0 problem.

I have it alway when I use populations and the center of my scene is near the zero point of the map.
It seems that one instance of every population is placed at 0,0,0. But I think this problem exists since TG uses populations.
Title: Re: 0, 0, 0 tree popping up
Post by: bobbystahr on June 22, 2017, 01:17:55 PM
Doing a path through a grove of trees render and in the 3D preview it all looked really nice but part way down I see the 0, 0, 0, tree popping up in the middle of the road. Seems to do this a lot eh?
Title: Re: 0, 0, 0 tree popping up
Post by: inkydigit on June 22, 2017, 02:00:10 PM
Blame the squirrels!
Strange one!
Title: Re: 0, 0, 0 tree popping up
Post by: bobbystahr on June 22, 2017, 03:36:49 PM
Quote from: inkydigit on June 22, 2017, 02:00:10 PM
Blame the squirrels!
Strange one!


LOL
Title: Re: 0, 0, 0 tree popping up
Post by: bobbystahr on July 15, 2017, 10:13:27 AM
Quote from: Oshyan on June 21, 2017, 05:01:22 PM
As always, you can send things to support AT planetside.co.uk

Thanks!

- Oshyan

Any luck with this 0,0,0 popping problem...It keeps recurring and to get rid of it for a render it always requires reseeding and I always lose a nice tree arrangement in the reseed.
Title: Re: 0, 0, 0 tree popping up
Post by: Dune on July 16, 2017, 04:04:21 AM
What if you make a black mask (SSS) at 0/0/0?
Title: Re: 0, 0, 0 tree popping up
Post by: bobbystahr on July 16, 2017, 02:13:09 PM
Quote from: Dune on July 16, 2017, 04:04:21 AM
What if you make a black mask (SSS) at 0/0/0?

Worth  a try I guess...or a Painted dot...will let y know if it works when the problem resurfaces....and it will....