Planetside Software Forums

General => Terragen Discussion => Topic started by: WAS on May 20, 2018, 03:06:34 PM

Title: Verticall Face Distortion
Post by: WAS on May 20, 2018, 03:06:34 PM
Is it possible to smooth vertical face noise? All the streaky lines, while maintaining it's slope?

In some instances it can actually add detail to your scene by showing through your lateral displacement, but in others I just don't like it.
Title: Re: Verticall Face Distortion
Post by: Dune on May 21, 2018, 02:30:49 AM
Have you tried a smaller patch size in compute terrain?
Title: Re: Verticall Face Distortion
Post by: René on May 21, 2018, 05:52:03 AM
Try feeding the power fractal through a transform shader, 'use world space' enabled. You are likely to see less stretching.