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General => File Sharing => Topic started by: WAS on June 27, 2018, 01:28:15 pm

Title: RD Texture Freebies
Post by: WAS on June 27, 2018, 01:28:15 pm
Not sure if anyone else has come across these, but they have some really nice textures and displacements available form real world scans. And some freebies, including a muddy forest floor which could be of interest to some of us.

https://www.rd-textures.com/product-category/freebie/?topCat=88
Title: Re: RD Texture Freebies
Post by: WAS on June 27, 2018, 03:54:43 pm
Here's a surface layer setup with a internal default shader setup for the muddy terrain. Not perfectly translating textures but looks pretty decent. You'll have to remap the image paths.
Title: Re: RD Texture Freebies
Post by: Hannes on June 28, 2018, 01:12:06 am
Looks good. Thanks for the link.
Title: Re: RD Texture Freebies
Post by: Agura Nata on June 28, 2018, 05:14:31 am
Cool, thanks!
Title: Re: RD Texture Freebies
Post by: bobbystahr on June 28, 2018, 11:21:50 am
many thanks, got 3 of the 4 offered, no use for coffee beans I can't grind and brew heh heh heh
Title: Re: RD Texture Freebies
Post by: bobbystahr on June 28, 2018, 09:52:24 pm
Here's a test of the ForestFloor...works well I think..thanks jordan
Title: Re: RD Texture Freebies
Post by: WAS on June 28, 2018, 10:32:06 pm
Quote from: bobbystahr on June 28, 2018, 11:21:50 am
many thanks, got 3 of the 4 offered, no use for coffee beans I can't grind and brew heh heh heh


I had the same thought. Looks nice though for showing texturing and displacement. The stone floor is really nice looking.

Quote from: bobbystahr on June 28, 2018, 09:52:24 pm
Here's a test of the ForestFloor...works well I think..thanks jordan


Well that looks really nice actually. I'm not sure I did dimensions even close to real-world, was mainly seeing how one goes about translating these sort of textures to TG. Honestly, it's Depth map gives it the most "pop", without it I think it'd look pretty bad.

As a note to everyone, that TGC should work for all their textures, purchased or free, as they seem to follow a convention with both naming and maps. Only thing that would need adjustment is scale of image maps and displacement tolerances/scales. 
Title: Re: RD Texture Freebies
Post by: bobbystahr on June 29, 2018, 06:56:08 pm
Quote from: WASasquatch on June 28, 2018, 10:32:06 pm
Quote from: bobbystahr on June 28, 2018, 11:21:50 am
  Honestly, it's Depth map gives it the most "pop", without it I think it'd look pretty bad.




I totally agree