Planetside Software Forums

Support => Terragen Support => Topic started by: mogn on October 11, 2007, 07:20:51 AM

Title: Bezier Puf Error
Post by: mogn on October 11, 2007, 07:20:51 AM
At the moment I'm trying to implement a bezier curve.
On the attached picture, you can see from the mini preview, that the setup seems to work.
When I plug in the output of this to a displacement shader attached to the compute terrain,
tg2 pufs with an non specified error message.
(The last time  I tried it, I got a non response error, before TG2 closed down.)

Sorry, you can't see the mini display. But if you load the tgc file and double click ´Final y´ and increase
the displayed area to 4 km, it wiill show what I mean.

Another thing I have noted, a save clipfile only counts the nodes selected on the outer levels.
Title: Re: Bezier Puf Error
Post by: cyphyr on October 11, 2007, 07:25:30 AM
Wow, advanced stuff, cant help but watching with interest
Richard