Planetside Software Forums

General => Terragen Discussion => Topic started by: WAS on November 09, 2018, 07:30:10 PM

Title: Scalars and RGB Channels
Post by: WAS on November 09, 2018, 07:30:10 PM
I'm curious. If I use a Surface Layer, and feed it a scalar, will it be clamped?

If so, how would I go about colour coding Scalar into RGB format without effecting it's data?

I need to colour code three channels mix together for an easier output.

RGB (Vector) Colours
255,0,0
0,255,0
0,0,255

Colour coding them witht he surface layer seems to work, but I'm curious if this is changing my data in any way or clamping colours? I mean, black should be clamped at 0, but if I'm not mistaken clamping 1 will effect the maximums and falloff.