Hi everybody.
A rather small node network to get a good start on a terrain.
I used a warped Sin Scalar (does it warp or is it the planet?) to feed into the Fractal Terrain
and on the right side of the network the Sin Scalar is rotated 90 degrees around the y-axis
and merged together (difference).
The pattern is clearly visible in the wide shot. Getting closer to ground level it is not very noticable anymore.
Getting wild with Surface Layers after that should be taking this into a very detailed highlandish terrain.
Thanks for C+C.
CHeers, Klaus
The Node Network.
CHeers, Klaus
Blending / adding the two Sin Scalar streams of the Node Network together.
CHeers, Klaus
Nice. I like the middle render. Cool POV and like the colors.
Thx, archonforest.
For me the scene is not ment to be a finished picture, more to show that
these overwhelming :o networks you see every now and then are needed to get a usable start.
CHeers, Klaus
As always great work!
Early Season's Greetings! :)
luvsmuzik, thank You!
CHeers, Klaus
The last two renders are my favorites -- what impressive clouds these are!
Thank you DocCharlie65!
I exported a clipfile if you want to take a look.
CHeers, Klaus
NIce work - thanks for the file - will spend much time playing :D
Thank you, mhaze!
Here is the scene file. All settings like used for the middle wide shot from above.
As always, any C&C about the file is welcome.
CHeers, Klaus
ps: TG version 4.1.25
Quote from: KlausK on December 09, 2018, 07:44:10 AM
Thank you DocCharlie65!
I exported a clipfile if you want to take a look.
CHeers, Klaus
Thanks Klaus :)