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General => Image Sharing => Topic started by: zaxxon on December 10, 2018, 01:17:29 PM

Title: Autumn along Red Bluff Creek
Post by: zaxxon on December 10, 2018, 01:17:29 PM
Some 'borrowed' content from an earlier image. Working with the 'Path Tracer' is a real pleasure.
Title: Re: Autumn along Red Bluff Creek
Post by: bobbystahr on December 10, 2018, 01:38:14 PM
Great scene over all and a wonderful sky..well done man.
Title: Re: Autumn along Red Bluff Creek
Post by: Lady of the Lake on December 10, 2018, 03:27:00 PM
This is fabulous. 
Title: Re: Autumn along Red Bluff Creek
Post by: archonforest on December 10, 2018, 03:32:28 PM
Very nice and calm. Love the colors.
Title: Re: Autumn along Red Bluff Creek
Post by: sjefen on December 10, 2018, 03:49:42 PM
A great render. The ground cover is very good.
I would love to see this in a sunset setting.


- Terje
Title: Re: Autumn along Red Bluff Creek
Post by: bobbystahr on December 10, 2018, 04:45:19 PM
Quote from: sjefen on December 10, 2018, 03:49:42 PM
A great render. The ground cover is very good.
I would love to see this in a sunset setting.


- Terje


Indeed, that would be lovely I'll just bet!
Title: Re: Autumn along Red Bluff Creek
Post by: Jo Kariboo on December 10, 2018, 05:10:11 PM
I like the sky and the trees are excellent.
Title: Re: Autumn along Red Bluff Creek
Post by: masonspappy on December 10, 2018, 06:29:33 PM
The back ground is 'ok' but I really do like that foreground! Nice!
Title: Re: Autumn along Red Bluff Creek
Post by: cocateho26 on December 10, 2018, 10:05:09 PM
Very nice! Good composition and feel. It is a bit too "blue" to me though. My 2 cents: Back off the blue sky density a bit, if you want the distance haze just use the haze... if you're going for more of the crisp, vivid blue sky look then you can change the color of the sky itself to a more intense color, but backing off the density will stop it from making the background mountains blue as well.
Title: Re: Autumn along Red Bluff Creek
Post by: Oshyan on December 10, 2018, 10:25:46 PM
Another nice one, for sure. While the foreground dominates the scene, I actually particularly liked the clouds for some reason. A nice subtle appearance of warp. Well done.

- Oshyan
Title: Re: Autumn along Red Bluff Creek
Post by: Dune on December 11, 2018, 12:29:32 AM
Great work again, Doug. You have such a talent for a natural distribution of plants (and other stuff). I must admit that I find the image a tad bleak, and agree about the slightly too bluish haze. The sky is wondrous indeed!
Title: Re: Autumn along Red Bluff Creek
Post by: DocCharly65 on December 11, 2018, 04:45:09 AM
Nice view, very nice clouds and very very nice forground details :)
Title: Re: Autumn along Red Bluff Creek
Post by: mhaze on December 11, 2018, 06:16:07 AM
Great clouds and vegetation.
Title: Re: Autumn along Red Bluff Creek
Post by: Hannes on December 11, 2018, 06:40:33 AM
Great! Very natural.
Title: Re: Autumn along Red Bluff Creek
Post by: zaxxon on December 11, 2018, 10:07:47 AM
Thanks folks! I guess this is from my "Blue" period (hey it worked for Picasso!). Wasn't that saturated blue on my monitor, but this one is 'finished', more an ongoing test of vegetation in the new renderer.
Title: Re: Autumn along Red Bluff Creek
Post by: zaxxon on December 11, 2018, 10:44:51 AM
While this isn't possible in TG at present, here's a link to a wind test and seasonal transformation using the Oak Tree assets:

https://vimeo.com/240757245

Maybe someday.  :)
Title: Re: Autumn along Red Bluff Creek
Post by: otakar on December 11, 2018, 11:47:16 AM
Wow, lovely render and amazing video. The level of realism is astounding, each leaf moves independently and I don't see any repetition.
Title: Re: Autumn along Red Bluff Creek
Post by: DocCharly65 on December 12, 2018, 01:49:16 PM
Oh wow! -- Oh Double WOW!

Absolutely convincing - never seen something so realistic!
But on the other side also absolutely unaffordable if you don't have exactly defined needs and usage times (software + library 2500 $ per year!)

If I had unlimited leisure time I would give it a try (to check if it is possible to export obj-sequences for TG ;) - that could work at least somehow via the assured compatibility with blender)
But at the moment I would risk renting it without using it... cheapest option at loss: 200$
Title: Re: Autumn along Red Bluff Creek
Post by: Kadri on December 12, 2018, 04:13:32 PM

Nice.
Title: Re: Autumn along Red Bluff Creek
Post by: zaxxon on December 12, 2018, 04:37:08 PM
Or... $19 a month (cancellable in any given month) for use with free Unreal 4 (or $19 per month for free Unity or free with Lumberyard). You get the ST 7 & ST 8 modeler that is identical to ST Cinema 8, but with export limited to the Game Engine. Then after learning the program and building your assets (or purchasing and modifying base foliage assets) create however many variants of each species you like, then switch to the $200 for 3 months and export like crazy. That's my current plan.

Export as individual meshes using wind effects isn't really practical, but ST provides a couple of different formats to export the wind functions. Of course all the above game engines read those formats and the export into those engines is pretty simple. A great way to test  the assets.  I know there has been some past interest in importing wind motion thru the MDD format into TG, but I have no idea where that sits with Planetside's current roadmap.
Title: Re: Autumn along Red Bluff Creek
Post by: Matt on December 12, 2018, 04:50:15 PM
We have MDD working but with the limitation that normals aren't calculated properly. We might release it with v4.4 with that caveat.
Title: Re: Autumn along Red Bluff Creek
Post by: zaxxon on December 12, 2018, 05:05:37 PM
That's great to hear Matt.