I haven't posted an image in a while, so here goes. Path tracing was on - it does make a difference in objects' appearance. Only one population, but differing hues are brought out. Terrain is all procedural from the Canyons Single Node I shared not long ago. No Strata / Outcrops shaders were abused here.
Very natural-looking, nice work. Vegetation is maybe a *little* too saturated, but within realistic range anyway. :)
- Oshyan
looks photo real to my damaged eyes...I'll side with Oshyan
Like a photo! great!
(a little bit reducing the plant's saturation could in fact make it perfect)
Very nice! Great sky.
Agree with the others. Looks great, Rich!!