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General => Image Sharing => Topic started by: Agura Nata on July 28, 2019, 04:49:57 pm

Title: Influence of the Fakestonshader by vector graphics
Post by: Agura Nata on July 28, 2019, 04:49:57 pm
fractal cathedral
Terragen 4.4
A project that I wanted to test for a long time, I have now started.
In Terragen 4 it is a question of influencing the fakestone shader
not only by the shape of vector graphics fractal, but also in the opacity.

Suitable for this was the swamp water of Dune (Planetside)
Title: Re: Influence of the Fakestonshader by vector graphics
Post by: WAS on July 28, 2019, 07:16:18 pm
That's wicked. The cage effect of the cathedral looks good. Great work seer.
Title: Re: Influence of the Fakestonshader by vector graphics
Post by: Dune on July 29, 2019, 01:37:35 am
Very nice effect.
Title: Re: Influence of the Fakestonshader by vector graphics
Post by: mhaze on July 29, 2019, 04:10:45 am
Creative and effective.
Title: Re: Influence of the Fakestonshader by vector graphics
Post by: Agura Nata on July 29, 2019, 10:49:53 am
Thanks a lot friends! :)



For interested, here are the connections of the Fakestone shader:

Title: Re: Influence of the Fakestonshader by vector graphics
Post by: DocCharly65 on July 29, 2019, 02:06:47 pm
fascinating result! Cool!
Title: Re: Influence of the Fakestonshader by vector graphics
Post by: bobbystahr on August 01, 2019, 09:28:54 am
Very cool man!
Title: Re: Influence of the Fakestonshader by vector graphics
Post by: Agura Nata on August 05, 2019, 03:26:14 am
"Thanks a lot friends!"

"Car a Tan"
The Astronomical Instrument of the Ancient Fores

Terragen 4.4
Object designed in Blender 2.79
Influencing the fakestone shader
by shape of vector graphics fractal, but also in the opacity.

At the moment I am working on the Fakestone Layer, which is influenced by vector graphics and combined with normal Fakestone Layers.

This of course creates more shadows and generally more rendering time.

The render time is extended here too, because in the object I designed in Blender 2.79, put sophisticated materials, such as glass I have provided with a rust layer fractal, oxidized brass, also car paint paints, of course, to be calculated ,


The whole thing was limited by a simple shader mask to achieve a varied transition.


At this resolution, which was already rather small, the rendering time was already 2.5 hours ... but the quality of the render is rather to be classified as a standard. It needs further tests on my part :)
Title: Re: Influence of the Fakestonshader by vector graphics
Post by: DocCharly65 on August 07, 2019, 05:00:46 am
Good luck with the fake stones! :)
...when the foreground is finished this will be so cool!
Title: Re: Influence of the Fakestonshader by vector graphics
Post by: Agura Nata on August 19, 2019, 10:49:47 am
Quote from: DocCharly65 on August 07, 2019, 05:00:46 amGood luck with the fake stones! :)
...when the foreground is finished this will be so cool!
Thanks a lot Doc!
Title: Re: Influence of the Fakestonshader by vector graphics
Post by: Agura Nata on August 19, 2019, 10:52:25 am
Terragen 4.4 render.
Object designed in Blender.

Of course you can also influence objects on the "Opacity Function" input with vector graphics in Terragen 4.4
Title: Re: Influence of the Fakestonshader by vector graphics
Post by: Agura Nata on August 20, 2019, 03:01:29 am
Influence of TG object (cube) by "fake stone shader" and fractal vector graphics.

Material experiments with mine "Rust Stone" file

https://planetside.co.uk/forums/index.php/topic,22341.msg225181.html#msg225181
Title: Re: Influence of the Fakestonshader by vector graphics
Post by: Dune on August 20, 2019, 04:20:19 am
That's a great effect!
Title: Re: Influence of the Fakestonshader by vector graphics
Post by: Agura Nata on August 20, 2019, 06:55:08 am
Quote from: Dune on August 20, 2019, 04:20:19 amThat's a great effect!
Thanks my friend! :)
Title: Re: Influence of the Fakestonshader by vector graphics
Post by: bobbystahr on August 20, 2019, 08:20:33 am
Echo Dune's reply...I like this a lot!
Title: Re: Influence of the Fakestonshader by vector graphics
Post by: Agura Nata on August 20, 2019, 10:38:21 am
Quote from: bobbystahr on August 20, 2019, 08:20:33 amEcho Dune's reply...I like this a lot!
Thank you much! :)
Title: Re: Influence of the Fakestonshader by vector graphics
Post by: Agura Nata on August 21, 2019, 02:35:59 am
it came from above ...

Terragen 4.4
Fractal art wip

Have tested 2 layers of fake stones on a transformed cube,

influenced by fractal vector graphics in UV projection.
Title: Re: Influence of the Fakestonshader by vector graphics
Post by: bobbystahr on August 23, 2019, 09:45:54 am
Quote from: the first seer on August 21, 2019, 02:35:59 amit came from above ...

Terragen 4.4
Fractal art wip

Have tested 2 layers of fake stones on a transformed cube,

influenced by fractal vector graphics in UV projection.
well done and very inventive!
Title: Re: Influence of the Fakestonshader by vector graphics
Post by: DocCharly65 on August 26, 2019, 01:36:38 am
Cool surface details!
Title: Re: Influence of the Fakestonshader by vector graphics
Post by: Agura Nata on August 26, 2019, 02:55:13 am
Quote from: DocCharly65 on August 26, 2019, 01:36:38 amCool surface details!
Thanks a lot my friend!
Title: Re: Influence of the Fakestonshader by vector graphics
Post by: Agura Nata on August 29, 2019, 08:30:07 am
Influence of the Fakestonshader by vector graphics on spheres.
Title: Re: Influence of the Fakestonshader by vector graphics
Post by: N-drju on August 30, 2019, 04:52:01 am
Lots of work with the masks. Good job.
Title: Re: Influence of the Fakestonshader by vector graphics
Post by: Agura Nata on September 07, 2019, 08:51:12 am
Quote from: N-drju on August 30, 2019, 04:52:01 amLots of work with the masks. Good job.
Thanks a lot!
Title: Re: Influence of the Fakestonshader by vector graphics
Post by: Agura Nata on September 07, 2019, 08:53:36 am
"Korgon 2-8"
TG Sphere with Metal paint PBR test
Volume of Sphere influenced by vector graphics.
2 Fake stones shader I have influenced with PBR and
1 layer PBR small stones.
https://cc0textures.com/
TG 4.4