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General => Terragen Animation => Topic started by: KyL on October 31, 2019, 02:41:53 PM

Title: dancing spaceSuit
Post by: KyL on October 31, 2019, 02:41:53 PM
I bought this asset yesterday, and after working on its shading I thought it would be more interesting to have it doing something else than standing in T pose so... here it is :P
Title: Re: dancing spaceSuit
Post by: Hannes on October 31, 2019, 03:03:17 PM
;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D
Sooo cool!! Put him on the moon!
Title: Re: dancing spaceSuit
Post by: KyL on November 01, 2019, 12:02:06 AM
Here you go:
tgout-012 13m29s v4.4.43.0.jpg

Sadly, this suit wasn't designed for space walk so he is probably buried in moon dust by now
:(
Title: Re: dancing spaceSuit
Post by: Dune on November 01, 2019, 03:07:23 AM
;D ;D ;D  That is an awesome sequence! Anything particular you are going to use this for?
Title: Re: dancing spaceSuit
Post by: KlausK on November 01, 2019, 06:51:52 AM
Wonderful!

CHeers, Klaus
Title: Re: dancing spaceSuit
Post by: KyL on November 01, 2019, 11:54:52 AM
Quote from: Dune on November 01, 2019, 03:07:23 AM;D ;D ;D  That is an awesome sequence! Anything particular you are going to use this for?
Yes this is for a scene I am working on. He won't be dancing though but that was too hard to resist!
Title: Re: dancing spaceSuit
Post by: j meyer on November 01, 2019, 12:06:54 PM
;D  Disco fever everywhere. 8)
Title: Re: dancing spaceSuit
Post by: DocCharly65 on November 03, 2019, 09:19:14 AM
Oh my god... how cool! ;D  ;D  ;D

Did you get the animation already done or only the model and animated by yourself it in mixamo?
I'm working on something similar with my borg-queen suit since some months too but rigging and animating it is not so easy as I thought.
Hope I can show you a lowres preview in the coming weeks.

But yours is already great!
Title: Re: dancing spaceSuit
Post by: KyL on November 03, 2019, 09:41:08 AM
I just brought the model in Mixamo to try it out without hoping much but the results turned out great! There was no skeleton so I used the auto-rig feature. I am pretty sure you can use it as a base and adjust it yourself, for example just export a T pose and you will have you model with a default rig ready to animate.
Title: Re: dancing spaceSuit
Post by: DocCharly65 on November 03, 2019, 10:24:03 AM
Yes I understand. I do it the same way. It strongly depends on the quality of the original model, the "original" T-Pose and how exact you manage to position the markers. I really love that tool :)
Title: Re: dancing spaceSuit
Post by: Dune on November 03, 2019, 11:58:16 AM
I guess you need a one-piece model for Mixamo? Not a model with separate clothes covering a body, and such...
Title: Re: dancing spaceSuit
Post by: KyL on November 03, 2019, 12:37:48 PM
No it doesn't matter. Both worked for me.
Title: Re: dancing spaceSuit
Post by: Dune on November 04, 2019, 02:13:30 AM
Ah, that's good to know. Have to try it some time.
Title: Re: dancing spaceSuit
Post by: luvsmuzik on April 19, 2020, 01:17:21 PM
Somehow I missed this one! Great btw!

Just found Mixamo, have uploaded a couple of obj and converted to fbx animations, downloaded AutoDesk fbx converter and converted back to obj and exported obj animation sequence and now forgot how to load the sequence into Terragen....I remember there is some 4% wording...... :)help
Title: Re: dancing spaceSuit
Post by: KyL on April 19, 2020, 02:07:35 PM
yes, try with yourObjectName.%04d.obj
Title: Re: dancing spaceSuit
Post by: luvsmuzik on April 19, 2020, 04:04:41 PM
Thanks KyL :)