Planetside Software Forums

Support => Terragen Support => Topic started by: WAS on April 20, 2020, 03:56:52 PM

Title: Population Scale Function
Post by: WAS on April 20, 2020, 03:56:52 PM
Min and Max scale is great for naturalizing pops, but it would be awesome if we could have a scale function to further influence this.  For example with color alterations we could create different grass colour in depressions, and even change the scale in these depressions, all without adding more pops. Creating dead or dying grass where water fills areas in like a swamp for example.

Another example would be constricting the height of trees on a steep hill compared to free growing in deeper soils.
Title: Re: Population Scale Function
Post by: Dune on April 21, 2020, 01:24:58 AM
Agreed, but it may already be in the feature requests at the project tracker.
Title: Re: Population Scale Function
Post by: WAS on April 21, 2020, 02:24:09 AM
That's true, I may have even asked about it before. I wish there was a public tracker.

Populations really need some love, that alone would really add new levels of flexibility to scenes.