Hi all.
Does anyone have any ideas how I may go about building a tarmac road? I read a pretty long thread from 2010/11 and the artist achieved some very nice results but the link at the end to purchase his pack on NWDA took me to some Japanese motoring site.
At the moment I have built something in Modo and have imported it as as an obj but I would much prefer a Terragen solution.
Cheers.
James.
You can use a plane and mix several road texture with a powerfractal:
https://www.textures.com/download/pbr0331/136370?q=asphalt
Then add on top some procedural or small detail textures such as this:
https://www.textures.com/download/3dscans0022/126610?q=asphalt
road.jpg
This can give great results and it is also very flexible!
Thanks Kyl they look great.
I have not used a plane yet in Terragen, how would i get that plane to form a curved road and then texture with no repeats?
There are some tips on the forums about curved road, or you could use a painted mask.
For the texture repetition you can merge your road over itself: add a transform input shader and put a negative scale on X or Y, and merge it with the original road using a merge shader with a powerfractal.
Great, will give it a go.
Thanks.
https://planetside.co.uk/forums/index.php/topic,24637.msg250340.html#msg250340
I made this a couple years ago. You're free to learn from it. This was intended for closer shots to the asphalt.
Nice one Was.
Cheers.