Hi all.
I have a model which I have loaded in Modo to look at the FBX file as the obj was not displaying textures correctly in Terragen. It turns out there were a few uv maps assigned to this object called uv channel 1 2 3 and 10. I changed it to 10 and the texture map then showed correctly. I exported this as an obj but the texture is still showing incorrectly in Terragen. Does anyone know how I correct this.
Thanks.
There might be several maps assigned to one part. You's have to check that in Modo I suppose (I work in Lightwave). Maybe you can also check in Poseray whether UV looks okay. If not change UV assigning to different parts in Modo.
Cheers.
Got it working.