Here is a different version from my mars setup using the same principles I applied there, except without another 200 shaders lol
Interesting to check this out later. 200 shaders, mmm... slow I guess.
Thanks Jordan!
Quote from: Dune on January 16, 2021, 02:28:25 AM200 shaders, mmm... slow I guess.
I was originally masking my voronoi displacement shader and breaking it up, and then had my complex sand shader (disabled in screen I shared) as well as a complex rock setup in there (also disabled for a 3 shader one which ended up in this file). Wasn't really much slower then this, however.