Planetside Software Forums

General => File Sharing => Terrains => Topic started by: WAS on January 15, 2021, 02:16:57 PM

Title: Rocky Mars/Badlands Surface Study
Post by: WAS on January 15, 2021, 02:16:57 PM
Here is a different version from my mars setup using the same principles I applied there, except without another 200 shaders lol
Title: Re: Rocky Mars/Badlands Surface Study
Post by: Dune on January 16, 2021, 02:28:25 AM
Interesting to check this out later. 200 shaders, mmm... slow I guess.
Title: Re: Rocky Mars/Badlands Surface Study
Post by: Hannes on January 16, 2021, 05:14:01 AM
Thanks Jordan!
Title: Re: Rocky Mars/Badlands Surface Study
Post by: WAS on January 16, 2021, 02:17:55 PM
Quote from: Dune on January 16, 2021, 02:28:25 AM200 shaders, mmm... slow I guess.

I was originally masking my voronoi displacement shader and breaking it up, and then had my complex sand shader (disabled in screen I shared) as well as a complex rock setup in there (also disabled for a 3 shader one which ended up in this file). Wasn't really much slower then this, however.