Planetside Software Forums

General => Image Sharing => Topic started by: Hannes on January 06, 2022, 03:54:31 AM

Title: Desert planet
Post by: Hannes on January 06, 2022, 03:54:31 AM
Once again thanks to Ulco for his great idea of displacing cubes. This is so much fun and produces incredible structures.
I used a lot of them, placed them behind each other and even stacked some of them on top of others. All use the same shader setup, so that they blend nicely together, when they are close enough.

The dropship's motion blur is of course made in postwork with a ship mask (When do we get object motion blur? This is something essential for 3D apps I'd say... ;) )
Title: Re: Desert planet
Post by: WAS on January 06, 2022, 04:05:40 AM
This is awesome. Lots of action.

How do you get by the weird corner distortion?
Title: Re: Desert planet
Post by: Hannes on January 06, 2022, 04:08:29 AM
Quote from: WAS on January 06, 2022, 04:05:40 AMHow do you get by the weird corner distortion?
Thanks, Jordan! What do you mean by corner distortion? The cubes have a round radius of 90. Maybe that's what you mean?
Title: Re: Desert planet
Post by: WAS on January 06, 2022, 04:24:57 AM
Oh yeah. It goes above 1. I don't use the cube very much, you see.  ::) :-X
Title: Re: Desert planet
Post by: Dune on January 06, 2022, 04:25:12 AM
Awesome again! Even more awesome than previous! I thought everybody knew how to stack cubes and spheres, but thanks again for thanking me ::)
Title: Re: Desert planet
Post by: Hannes on January 06, 2022, 04:58:51 AM
Thank you! ;D
Title: Re: Desert planet
Post by: cyphyr on January 06, 2022, 05:35:05 AM
Great work, very atmospheric. The dropship reminds me of the Drake Cutlass from Star Citizen.
Title: Re: Desert planet
Post by: mhaze on January 06, 2022, 09:14:18 AM
WOW, I like the dramatic narrative - what's going to happen next?
Title: Re: Desert planet
Post by: Jo Kariboo on January 06, 2022, 09:32:37 AM
Excellent ! Again, it looks like an image taken from a movie.
Title: Re: Desert planet
Post by: gao_jian11 on January 06, 2022, 09:44:47 AM
Bravo. How are the characters' movements done? What software is used?
Title: Re: Desert planet
Post by: WAS on January 06, 2022, 01:59:47 PM
Quote from: Dune on January 06, 2022, 04:25:12 AMI thought everybody knew how to stack cubes and spheres, but thanks again for thanking me


I missed preschool shape association classes. :P
Title: Re: Desert planet
Post by: Hannes on January 06, 2022, 04:55:37 PM
Quote from: mhaze on January 06, 2022, 09:14:18 AMWOW, I like the dramatic narrative - what's going to happen next?
Thank you!! No idea. But I'm thinking about (and testing) some animation stuff for that scene...)



Quote from: gao_jian11 on January 06, 2022, 09:44:47 AMBravo. How are the characters' movements done? What software is used?

I found some free soldier characters and loaded them into Mixamo:
https://www.mixamo.com/#/
A great free online rigging website. You need to register, but it's OK.
When you found a nice animation for your character, you can download the FBX file and use it in your app of choice.
Title: Re: Desert planet
Post by: Dune on January 07, 2022, 03:37:31 AM
Quote from: WAS on January 06, 2022, 01:59:47 PMI missed preschool shape association classes. :P
;D ;D
Title: Re: Desert planet
Post by: digitalguru on January 12, 2022, 06:01:13 AM
Really nice! Love the sense of depth and bounced light.


Quote from: Hannes on January 06, 2022, 03:54:31 AMWhen do we get object motion blur? This is something essential for 3D apps I'd say
+1 :)
Title: Re: Desert planet
Post by: pixelpusher636 on January 15, 2022, 01:19:35 AM
I love this! All that dust kicked up only adds to it. Great work as always Hanes!
Title: Re: Desert planet
Post by: pclavett on January 22, 2022, 11:39:34 PM
Those rocks formations are just outstanding ! Superb work !