Planetside Software Forums

General => Image Sharing => Topic started by: Phylloxera on March 16, 2008, 09:41:18 AM

Title: Coconuts - Sand
Post by: Phylloxera on March 16, 2008, 09:41:18 AM
Terrain TG2 - Trees XFrog (coconuts)

(http://www.rendus3d.com/data/501/Funika_bis.jpg)
Title: Re: Coconuts - Sand
Post by: rcallicotte on March 16, 2008, 11:20:47 AM
Nice water and point of view.  Is it me (I've never seen a coconut patch of trees in real life like this) or is the tree placement too uniform?  Good render and nice lighting.  I still have trouble with water reflection destroying my render.  This is nice.
Title: Re: Coconuts - Sand
Post by: Mr_Lamppost on March 16, 2008, 01:51:48 PM
I like this, the water works very well, the strong reflections hide the lack of transparency.  The only thing that spoils the realism is the obvious repetition of the tree, there are two on the right that look identical.  Changing the population settings or even just the seed would probably fix this.