Planetside Software Forums

General => File Sharing => Vegetation => Topic started by: AndyWelder on May 08, 2008, 02:47:29 PM

Title: Faking vegetation
Post by: AndyWelder on May 08, 2008, 02:47:29 PM
Don't know if I re-invented the wheel here but this is a simple little clip file that produces a layer of what looks like dense forest viewed from above. It's simply fiddling with the displacement so it works well in not too close-up views.
Title: Re: Faking vegetation
Post by: rcallicotte on May 08, 2008, 03:12:30 PM
Looks great.  I'll try it.   ;D
Title: Re: Faking vegetation
Post by: Tangled-Universe on May 09, 2008, 04:22:33 AM
Hey that's interesting, should probably work great with distant views, thanks for sharing Andy :)
Title: Re: Faking vegetation
Post by: monks on May 09, 2008, 05:19:40 AM
That's the best proc veg I've seen yet! It'd be good for distance stuff certainly.

monks
Title: Re: Faking vegetation
Post by: Mohawk20 on May 09, 2008, 04:57:17 PM
Heel interessant!

Nice one...
Title: Re: Faking vegetation
Post by: bigben on May 10, 2008, 10:45:53 AM
Looks very good. Thanks for sharing
Title: Re: Faking vegetation
Post by: Volker Harun on May 11, 2008, 07:04:32 AM
Good one! Es wird Zeit, dass ich einen Andy-Ordner auf meinem Rechner anlege ,-)
Title: Re: Faking vegetation
Post by: inkydigit on May 13, 2008, 01:45:55 PM
bedankt!
Title: Re: Faking vegetation
Post by: otakar on May 15, 2008, 11:18:14 AM
Has this been created using the alpha version? I get a ton of SetParamFromString errors and the result is very dismal.
Title: Re: Faking vegetation
Post by: AndyWelder on May 15, 2008, 11:26:21 AM
Quote from: otakar on May 15, 2008, 11:18:14 AM
Has this been created using the alpha version? I get a ton of SetParamFromString errors and the result is very dismal.

This was made with the most recent Deep version, build 1.9.88.1. but because it's simple shader stuff Deep, or another version, shouldn't make a difference.
Title: Re: Faking vegetation
Post by: SeerBlue on May 15, 2008, 12:17:11 PM
Following Matt's advice near the end of this thread http://forums.planetside.co.uk/index.php?topic=3996.15
It is quite easy to modify the tgc so it works in older,free versions. Just a change of the spelling of colour to color.
Here is a modified tgc.
Title: Re: Faking vegetation
Post by: otakar on May 15, 2008, 01:36:34 PM
Thanks for the updated clip! Will try this now.

Update: Works great! Very useful. Thanks for sharing this!
Title: Re: Faking vegetation
Post by: AndyWelder on May 16, 2008, 05:07:13 AM
Quotebut because it's simple shader stuff Deep, or another version, shouldn't make a difference.
I stand corrected. Thank you, SeerBlue.
And thank you all for the positive reactions, glad you like it.
Title: Re: Faking vegetation
Post by: SeerBlue on May 16, 2008, 01:37:11 PM
Your welcome, Andy, and thanks for the clip file, and as a note the same can be done with Mr Lamppost's (I hope I got that right) procedural granite clip as well. They work together quite nicely.
SeerBlue
Title: Re: Faking vegetation
Post by: Mr_Lamppost on May 20, 2008, 08:39:27 PM
That looks very good, I tried something similar a while ago but never finished it.  Theer have been a couple of other attempts but yours looks like the best. Thanks for sharing.