http://aprendiz.cgsociety.org/gallery/
This guy's work is pretty good, though the middle image's background hills aren't as realistic as TG2...the only problem I have with his work, though.
Nice images and great artist.
Vue definitely has some advantages over TG2 on a few things, mainly foliage, transparency/SSS, and in some cases, surface lighting.
But when it comes to overall terrain generation, placements (distribution of elements), displacements, procedural clouds, water transparency, and atmospherics... TG2 wins by a huge margin.
I guess will see about that margin with version 7. I have a feeling someone on the Vue team might be looking into terrain displacements a bit more.
Terrain micro-scale displacement in Vue is a joke. It made my system come to a halt. So much for fine details. ::)
Good: Eco-System and object painter, easy to use node editor, hyper-textures, mapping materials is easy, terrain painter, move clouds anywhere in 3d space and object handling.
Bad: Clouds/Atmosphere, terrains, vegetation looks crappy up-close with the way leaf clusters are arranged, lighting always looks grayed out and murky, displacement, no global atmosphere, and of course water.
Still, i do want to see what Vue 7 has in store but i am still very doubtful.
Vue looked pretty good in Pirates.
That is because it was not just Vue but layered matte paintings composited in with Vue to make to over all look more life-like. The mattes needed to be there for foreground post-detail and probably lighting addition which Vue can not do by itself well enough.
Quote from: calico on August 07, 2008, 10:31:20 PM
Vue looked pretty good in Pirates.
I saw some place the making of for this movie. First we saw a picture from Vue. Then we saw the final version. It was like a new image with lots of stuf Vue can't do.
- Terje