Planetside Software Forums

General => Terragen Discussion => Topic started by: Adam Chrystie on January 14, 2007, 08:18:07 PM

Title: Method for flattening out lower level details?
Post by: Adam Chrystie on January 14, 2007, 08:18:07 PM
Hi all I've made  aterrain that i like except that i'd like to flatten or smooth out some small details that occur near to teh ground level...i'm looking for a way to esentially flatten the landscape out near 0 altitude...any suggestions welcome

Title: Re: Method for flattening out lower level details?
Post by: gradient on January 14, 2007, 08:57:03 PM
You can go to border blending and play with that setting or you can add an operator to your heightfield..."heightfield adjust vertical"...
Title: Re: Method for flattening out lower level details?
Post by: mt_sabao on January 15, 2007, 03:53:26 AM
is your terrain a fractal? if so you can set up a distribution node, and connect your power fractal there and set the altitude distribution as pleased. I think it might work...
Cheers
Title: Re: Method for flattening out lower level details?
Post by: The Geostation on January 15, 2007, 05:11:46 AM
There are a number of different ways to achieve this, but it depends on the overall effect you want.

The easiest is to reduce the "displacement amplitude".   If you are looking to recreate some plains, then I'd recommend looking at increasing the "feature scale" and possibly the "lead-in scale"

Best regards,

Andrew Randle
The Geostation
Title: Re: Method for flattening out lower level details?
Post by: Will on January 15, 2007, 08:33:11 AM
If I may add to Geostation's suggestion perhaps make the smallest feature larger.

Regards,


Will