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General => File Sharing => Archive (Broken Links) => Topic started by: dandelO on October 05, 2008, 11:51:14 PM

Title: dandelO's Public Library
Post by: dandelO on October 05, 2008, 11:51:14 PM
No matter, I'm an idiot.
Title: Re: dandelO's Public Library...
Post by: Oshyan on October 06, 2008, 12:17:35 AM
Honestly I'd prefer not to sticky anything that is not a group contribution and thus something people need to be aware of for their own posts. When you update this it will come to the top and when not, like everyone else's contributions, it will be pushed down the list by newer material. Browsing through the archives here is always encouraged since file contributions never expire. I hope you'll agree that's fair.

- Oshyan
Title: Re: dandelO's Public Library...
Post by: dandelO on October 06, 2008, 12:20:49 AM
No matter, I'm an idiot.
Title: Re: dandelO's Public Library...
Post by: Oshyan on October 06, 2008, 12:36:48 AM
Not greedy, very generous to share, just probably not understanding our intention with stickying topics. ;)

- Oshyan
Title: Re: dandelO's Public Library...
Post by: dandelO on October 06, 2008, 07:54:56 AM
No matter, I'm an idiot.
Title: Re: dandelO's Public Library...
Post by: rcallicotte on October 06, 2008, 10:06:49 AM
Thanks for the link and the cool work, dandelO.
Title: Re: dandelO's Public Library...
Post by: mogn on October 06, 2008, 11:49:22 PM
Many thanks DandelO  8)
Title: Re: dandelO's Public Library - UPDATE...
Post by: dandelO on October 07, 2008, 12:17:25 AM
No matter, I'm an idiot.

Title: Re: dandelO's Public Library...
Post by: AndyWelder on October 11, 2008, 02:44:12 PM
Thanks a lot!
Working with them already ;-)
Title: Re: dandelO's Public Library - vol.2...
Post by: dandelO on October 18, 2008, 12:14:36 AM
No matter, I'm an idiot.
Title: Re: dandelO's Public Library...
Post by: dandelO on October 18, 2008, 12:16:14 AM
No matter, I'm an idiot.
Title: Re: dandelO's Public Library...
Post by: AndyWelder on October 18, 2008, 04:34:05 AM
Man, your spoiling us rotten! Thank you nevertheless  ;)
Title: Public Library vol.2...
Post by: dandelO on October 18, 2008, 09:08:46 AM
No matter, I'm an idiot.

Title: Re: dandelO's Public Library...
Post by: rcallicotte on October 18, 2008, 09:15:08 AM
Dang, dandelO.  This is fantasmic.  With a capital F. 

Thank you.
Title: Re: dandelO's Public Library...
Post by: dandelO on October 18, 2008, 10:07:44 AM
No matter, I'm an idiot.
Title: Re: dandelO's Public Library...
Post by: mogn on October 18, 2008, 11:40:24 PM
Great  :D ;D 8)
Title: Re: dandelO's Public Library...
Post by: Mandrake on October 19, 2008, 03:44:16 PM
Fun Library to play with, thumbs up DandelO!!
River test1
Title: Re: dandelO's Public Library...
Post by: dandelO on October 19, 2008, 09:10:17 PM
No matter, I'm an idiot.
Title: Re: dandelO's Public Library...
Post by: ipxstudios on May 09, 2009, 05:11:00 PM
Dandelo - that's alot of work - thanks so much for sharing.
Title: Re: dandelO's Public Library...
Post by: mogn on May 11, 2009, 12:03:20 AM
Thanks again  8)
Title: Re: dandelO's Public Library...
Post by: JimAward on May 15, 2009, 02:45:26 AM
Thanks a lot for all your efforts and generosity :)
I'm quite new to TG2 and studying these projects is very inspiring.
Title: Re: dandelO's Public Library...
Post by: Lupina on May 16, 2009, 09:08:08 AM
This is great! I am an absolute beginner with TG2 and I am very grateful for your sharing  :)
Title: Re: dandelO's Public Library...
Post by: dandelO on May 16, 2009, 01:46:03 PM
I'm glad I can help. :)

No matter, I'm an idiot.
Title: Re: dandelO's Public Library - v.3.0 pending...
Post by: dandelO on May 28, 2009, 12:52:06 PM
No matter, I'm an idiot.
Title: Re: dandelO's Public Library - v.3.0 pending...
Post by: darthvader on May 28, 2009, 01:08:10 PM
That sea foam looks great!
Title: Re: dandelO's Public Library - v.3.0 pending...
Post by: domdib on May 29, 2009, 04:53:32 AM
I'm looking forward to these - foam looks great. Can it be applied easily at the shore?
Title: Re: dandelO's Public Library - v.3.0 pending...
Post by: Mohawk20 on May 29, 2009, 04:54:58 AM
Quote from: darthvader on May 28, 2009, 01:08:10 PM
That sea foam looks great!

Indeed. Did you use the water volume settings for it?
Title: Re: dandelO's Public Library - v.3.0 pending...
Post by: AndyWelder on May 29, 2009, 07:17:00 AM
QuoteCan it be applied easily at the shore?
Looks like some dense clouds so I think with a painted shader to restrict the distribution to the shore.... Or around some rocks rising from the sea...

Oh, great stuff, DandelO!!
Title: Re: dandelO's Public Library - v.3.0 pending...
Post by: dandelO on May 29, 2009, 10:22:45 AM
No matter, I'm an idiot.
Title: Re: dandelO's Public Library - vol.3 Released
Post by: dandelO on June 01, 2009, 10:03:41 PM
No matter, I'm an idiot.
Title: Re: dandelO's Public Library
Post by: schmeerlap on June 02, 2009, 05:12:44 AM
Thanks dandelO. An excellent archive of How-to's.

John
Title: Re: dandelO's Public Library
Post by: AndyWelder on June 02, 2009, 09:57:53 AM
Thank you and Kudos!
Title: Re: dandelO's Public Library
Post by: rcallicotte on June 08, 2009, 12:31:58 PM
dandelO - What an excellent place to come to learn.  Your work on this is noteworthy and this thread alone is a very useful source of learning.  Not to mention fun.  Thank you for all of this detailed fruit from your labors.

It's things like this that I have forgotten exist, when people ask for direction to learn TG2.  I apologize for my oversight.
Title: Re: dandelO's Public Library
Post by: dandelO on June 08, 2009, 01:18:36 PM
No matter, I'm an idiot.
Title: Re: dandelO's Public Library
Post by: arisdemos on June 20, 2009, 04:36:49 PM
Thaks for the great library of all five projects in issue number three, but didn't you say that this one would include the waterfall tgd and info?
Title: Re: dandelO's Public Library
Post by: dandelO on June 20, 2009, 08:08:44 PM
No matter, I'm an idiot.
Title: Re: dandelO's Public Library
Post by: Thelby on June 21, 2009, 02:44:29 AM
I Thank You as well. Noobs like me like to tear apart these files to see how they work,........................... now if I can remember how to put them back together  :P
Title: Re: dandelO's Public Library - Waterfall
Post by: dandelO on June 21, 2009, 02:53:32 PM
No matter, I'm an idiot.
Title: Re: dandelO's Public Library
Post by: dandelO on June 21, 2009, 02:57:05 PM
No matter, I'm an idiot.
Title: Re: dandelO's Public Library
Post by: arisdemos on June 21, 2009, 02:57:54 PM
Thanks for your attention to my perhaps over zealous anticipation of getting an inside look at that very promising waterfall file of yours, and I am glad to hear that your pulling out of that emotional tailspin your describing. Hope you can still get on board the contest, because there yet remains a faily significant amount of time left, maybe even enough for a snail paced tg dork like me.
Title: Re: dandelO's Public Library
Post by: dandelO on June 21, 2009, 02:59:36 PM
No matter, I'm an idiot.
Title: Re: dandelO's Public Library - Waterfall
Post by: deepdish on June 21, 2009, 03:53:23 PM
Quote from: dandelO on June 21, 2009, 02:53:32 PM
As I said I'd do yesterday, I've put together a demonstration .tgd for the technique I used in my waterfall image last year... http://forums.planetside.co.uk/index.php?topic=5118.0
Consider it a bonus Public Library vol.3 file. :)

I don't have access to the original files so, this is the main outline that I've built just now, it's almost identical to that setup. There's a few exceptions, of course; The linked image above uses 2 water shaders(High/low) of different roughnesses. This one uses just one.
The original image also has different stone settings but, I think this way works better - 2 layers(high/low) = less distortion than stretching stones right over the crest, like I did before. :)

The .tgd is clearly labelled in all the required nodes. The scene is basically driven by one painted shader(Waterfall Lead Function), almost everything that follows is computed from this top painted shader node.

Please click 'generate now' in the heightfield generate node on opening the .tgd, this will be the background filler terrain, not anything to do with the waterfall.

The waterfall terrain is simply a 'displacement shader' on the planet surface that uses 'Waterfall Lead Function' for displacement - The water itself is a plane which does exactly the same but hovering very slightly above the terrain, and is skinned with a watershader. Simple, eh? ;)

Here's the waterfall.tgd preview at 400x300, 0.5 detail:

[attachimg=#]

Thanks for looking/downloading! :)

Beautiful waterfall! I will be downloading this momentarily - shouldn't this thread be sticky'd?
Title: Re: dandelO's Public Library
Post by: dandelO on June 21, 2009, 06:30:50 PM
No matter, I'm an idiot.
Title: Re: dandelO's Public Library
Post by: dandelO on June 21, 2009, 06:42:32 PM
Whilst I'm here, I should add something I missed in the .tgd description above.

*** When using water shaders on objects(like the plane here for the waterfall), uncheck 'casts shadows' in the object. You don't want the solid shadow of the water object's surface being cast onto the underlying terrain.
The default 'Lake' object does not have 'cast shadows' checked, anyway, if you'd rather use that, I rarely do. ***
Title: Re: dandelO's Public Library
Post by: dandelO on June 21, 2009, 09:27:38 PM
No matter, I'm an idiot.
Title: Re: dandelO's Public Library
Post by: Mohawk20 on June 22, 2009, 12:21:56 PM
Actually, this last translucency stuff looks like a test I did 2 years ago with the lambert shader: http://www.terragen.org/gallery/displayimage.php?pos=-3878

Though this was an extremely inefficient test because of the displacement of the fake stones it rendered layer over layer over layer. Hours or rendering that you don't see at all...
Title: Re: dandelO's Public Library
Post by: dandelO on January 31, 2010, 08:55:47 AM
No matter, I'm an idiot.
Title: Re: dandelO's Public Library
Post by: aymenk2003 on January 31, 2010, 03:01:46 PM
Why did you do that ? dandelO....

please send me your email...
here's mine
aymen_k2003@yahoo.fr
Title: Re: dandelO's Public Library
Post by: otakar on January 31, 2010, 08:54:45 PM
Since the other thread has been locked, I'd like to encourage dandelO here to take a breather and then please come back and restore the files and keep on contributing as well as participating in the discussions here. Just another voice of support. Life's too short for personal arguments to get out of hand like this. ;)
Title: Re: dandelO's Public Library
Post by: dandelO on January 31, 2010, 10:36:24 PM
My apologies, guys. Thank you all for the kind words, I'm glad to be a member of this great community.
Sorry for the removal of all my recent shared material, this was a hasty judgement over something so insignificant.
I shall arrange to fix this soon.

Martin.
Title: Re: dandelO's Public Library
Post by: mogn on January 31, 2010, 11:42:05 PM
Welcome back, and thanks for the desctop picture  8)
Title: Re: dandelO's Public Library
Post by: Kadri on February 01, 2010, 01:45:26 AM
Welcome back , DandelO . I know you couldn't stay away from here  :)

Kadri.
Title: Re: dandelO's Public Library
Post by: reck on February 01, 2010, 04:02:44 AM
It's good to hear your back DandelO, you'd be sorely missed if you left for good.

Title: Re: dandelO's Public Library
Post by: Henry Blewer on February 01, 2010, 09:17:51 AM
 :) 8)
Title: Re: dandelO's Public Library
Post by: rcallicotte on February 03, 2010, 10:01:12 AM
Thankfully, I downloaded much of your great stuff, including adding your understanding to my documents, before you were an idiot.   ;D

Seriously, hope you come back, even if in limited contact.  I understand the level of patience here can draw some crazy circumstances.  But, there are a lot of civil and intelligent (should I add, even caring?) people here. 

Your contributions have not gone unheeded by many of us and we appreciate what you've done.  Very much.
Title: Re: dandelO's Public Library
Post by: dandelO on February 03, 2010, 10:05:35 AM
I've been back a wee while, Calico. 

Anyone looking for my old library files can get them in my website button on my profile. :)
Title: Re: dandelO's Public Library
Post by: aymenk2003 on February 06, 2010, 05:29:13 PM
Quote from: dandelO on February 03, 2010, 10:05:35 AM
I've been back a wee while, Calico. 

Anyone looking for my old library files can get them in my website button on my profile. :)
Welcome dandelO...We missed you...
N_KAID
Title: Re: dandelO's Public Library
Post by: neuspadrin on February 07, 2010, 10:02:30 AM
Wow... I've apparently missed a lot in my busy time of being unable to check the forums O_o

But glad you're still here dandelO, you're a good guy and a great part of the community.
Title: Re: dandelO's Public Library
Post by: MGebhart on February 08, 2010, 12:51:44 PM
I remember there being a link with several Folders with presets. I'm assuming it's the dandelO's Public Library.

Where is the location? (maybe in front of me but, not seeing it.)

Marc
Title: Re: dandelO's Public Library
Post by: dandelO on February 08, 2010, 03:49:37 PM
Check the little globe on my profile here, Marc. :)

I'm sure a lot of the older stuff is pretty much useless but, there it is anyway.
Title: Re: dandelO's Public Library
Post by: MGebhart on February 08, 2010, 04:00:57 PM
Thanks D.

Marc
Title: Re: dandelO's Public Library
Post by: rcallicotte on February 10, 2010, 09:26:57 AM
dandelO, it's anything but useless.   A lot of is very useful and what is just experimenting lends itself to better understanding of the way things work in TG2.  I've learned many things from you.

Quote from: dandelO on February 08, 2010, 03:49:37 PM
Check the little globe on my profile here, Marc. :)

I'm sure a lot of the older stuff is pretty much useless but, there it is anyway.