Planetside Software Forums

General => Terragen Discussion => Topic started by: Will on January 16, 2007, 04:42:01 PM

Title: extraterrestrial crater problums
Post by: Will on January 16, 2007, 04:42:01 PM
Hey guys Im trying to make a nice lunar "earthrise" like image and its pretty much done but I cant get my huge amount of crators to be where I want them. Ive attached the file and what im wondering is whether I could move, say, 200 crators from one point to anouther any thoughs?

Regards,

Will
Title: Re: extraterrestrial crater problums
Post by: MeltingIce on January 16, 2007, 04:43:11 PM
Isn't there a translate function?  I know you can use it for the clouds, perhaps it will work for all your craters too?
Title: Re: extraterrestrial crater problums
Post by: Will on January 16, 2007, 04:44:34 PM
I tryed that but it seemed to have conflicts with my power fractile terrian.

Also for the record: putting 10,000 crators cuases T2TP to freeze.

regards,

Will
Title: Re: extraterrestrial crater problums
Post by: FrankThomas on January 16, 2007, 04:47:58 PM
could you convert the powerfractal to a heightfield first ? that might work
(then again, I could be talking compete cr*p :) )
Title: Re: extraterrestrial crater problums
Post by: Will on January 16, 2007, 04:49:42 PM
how would you go about doing it though, ive tryed connecting the power fractle output to a heightfield but its hasen't work for me.

Regards,

Will
Title: Re: extraterrestrial crater problums
Post by: FrankThomas on January 16, 2007, 04:57:44 PM
I have a feeling there is a function node that does it - create hightfield from shader.  Probably not what you want though
Title: Re: extraterrestrial crater problums
Post by: Will on January 16, 2007, 04:58:53 PM
Ill try it thanks

regards

Will
Title: Re: extraterrestrial crater problums
Post by: Will on January 16, 2007, 05:04:34 PM
Do you know how to where to connect the heightfiled to?

regards,

Will