Planetside Software Forums

General => Image Sharing => Topic started by: swissAdA on April 24, 2009, 06:01:38 am

Title: "Dog-Fight"
Post by: swissAdA on April 24, 2009, 06:01:38 am
Hi folks, would like a few comments on my image. Thank you



P.S. My text is always translated with Google
Title: Re: "Dog-Fight"
Post by: rcallicotte on April 24, 2009, 07:28:11 am
Without bullets would be better.  Too much cloud in this or maybe it's the perspective I don't understand.  If this was an animation, it would be very cool.  I like the lighting (praises to TG2's great lighting system) and the models are positioned okay.  Cool mountains. 

Experiment.   :D
Title: Re: "Dog-Fight"
Post by: swissAdA on April 24, 2009, 07:40:01 am
Yes, the bullets look a bit silly from. Since I still have a little experiment.
Title: Re: "Dog-Fight"
Post by: Cyber-Angel on April 24, 2009, 08:37:17 am
Hi,

Why is the chase Aircraft lagging instead of leading fire on the target aircraft? In combat your aim is to place rounds into the airspace where the target will be, this is called the target intersect point, that is to say that section of sky where the target and the round placed down range will meet in space. Nice image other wise.

Regards to you.

Cyber-Angel  ;D   
Title: Re: "Dog-Fight"
Post by: chefc on April 24, 2009, 08:42:54 am
I like the image a lot I believe it has a lot of potential A different camera angle IMO would benefit and more bullets (think rat-a-tat-tat, like a machine gun) As Calico stated this would be great as a animation.
Continue working on this its a great scene
Title: Re: "Dog-Fight"
Post by: Zylot on April 24, 2009, 10:38:38 am
In a shot like this, the bullets would look more like streams I suppose then dots.
Title: Re: "Dog-Fight"
Post by: swissAdA on April 24, 2009, 10:45:11 am
Yes. I am now because the shots to build new