hi, if someone could help with this, to save a lot of time rendering previews each time...
i'd like to get the planet object to render with some definition instead of just a greenish halo... is there a simple setting i'm missing? thanks
attached the tgd file
ok i just found out that it works with a power fractial shader pluged into the planet2.. but i have a planet shader on the planet..
has anyone had success in having a planet object render with a planet shader, since this gives ocean/continent/ etc features
Do a search. I believe there are a few threads about this. Another thing you might try is the TG2 Learning Centre at the top of this forum. I believe it has a lot about planets, shaders, and a lot of stuff. Another thing to read is the PDF that came with the download of TG2. That's a very good source to begin to understand the basics of TG2.
Good luck!
Since I last heard, planet shaders that are NOT on the primary planet don't work. This is a known bug and will be addressed in the (hopefully near) future.