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General => Terragen Discussion => Topic started by: spinner on June 14, 2009, 05:22:55 AM

Title: XFrogplants & rendering
Post by: spinner on June 14, 2009, 05:22:55 AM
I pushed the magic Make Art button before I went to bed last night, to get an idea of what a render I am on a hard deadline for would look like, finished. Eight and a half hours of snoozage later, I wake up to the image enclosed.
And I am nonplussed, as the same wires showed up fine in the preview renders.
I did "rig" the wires in PoseRay as recommended in the fora.
Is there a workaround for this?
thx for any help :-)

~s

//sorry about the resolutions - I took screenshots instead of render cutouts
Title: Re: XFrogplants & rendering
Post by: PorcupineFloyd on June 14, 2009, 06:27:31 AM
Try turning off unpremultiply colour in leafs shaders.
Title: Re: XFrogplants & rendering
Post by: spinner on June 14, 2009, 07:10:01 AM
That seemed to do the trick - ta muchly :-)
Why does it do that on the Xfrog-stuff only? IƦve never seen this in an Onyx wire?

~s
Title: Re: XFrogplants & rendering
Post by: Oshyan on June 15, 2009, 04:25:25 AM
It's just the way the texture/alpha images are setup. I don't think this even occurs on all Xfrog models.

- Oshyan