Hi there,
I would like to show you this. The shapes and overhangs have been produced using TG2's built-in function nodes.
http://www.renderosity.com/mod/gallery/index.php?image_id=1374902
I would appreciate your comment at renderosity.
Many thanks,
Frank
Damn! Love that Terrain Frank!
frank mind sharing the tgd file?... or example
looks cool, like the strata effect with a twist shear shader?
Gday Frank
Well done - please can we have the tgd. img and ter if they are needed.
Mike
That looks really neat, love the formations and details, great work! :)
And yes, could you please share the TGD-file or at least a stepwise how to?
That would be really great! ;D
Martin
Hello my fellow TG2 friends,
thank you very much for the compliments. The technique for making these displacements will probably soon be disclosed with an upcoming set of presets. I don't know when exactly, but Oshyan maybe able to be more specific.
For anyone wanting to try it in the meantime: this is simply an exponential function with a rotating exponent (a sinus), applied as a displacement to the steep walls. The terrain is called "hells bend", and I don't recall if I downloaded it from a public place or have been given permission to use it by somebody else.
I'm grateful for the comments at renderostiy so far. If you haven't left your comment and rating there yet, I'd appreciate if you would.
Regards,
Frank
Gday Frank
Please do not tease - this is a shared file area is it not???????????
Mike
Quote from: groverwa on January 31, 2007, 06:59:42 AM
Gday Frank
Please do not tease - this is a shared file area is it not???????????
Mike
Hello Mike,
I'm not teasing, as I've already shared with you the key elements, with which you can make up your own experiments.
If you don't want to experiment and rather have the ready made node network, you'll have to wait a bit longer, I'm afraid. I also can't share the terrain, as it's not mine. I hope you can understand that.
Best regards,
Frank
Thanks for the tips so far Frank :)
This will keep me going until the presets are available ;D
Martin
can somebody care explaining what "a rotating exponent (a sinus)" is please???
I don't know exactly what he was saying, but here's my best guess. A sinus (or a sine) function is a trigonometry function that produces an output between 1 and -1. It rotates, so that if you graph is, goes up then down then up then down between -1 and 1. If this number is used as an exponent, logic says that it could be called a rotating exponent.