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General => Terragen Discussion => Topic started by: absolutehavok on February 01, 2007, 10:49:00 PM

Title: The Release Date for TG2
Post by: absolutehavok on February 01, 2007, 10:49:00 PM
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Title: Re: The Release Date for TG2
Post by: Oshyan on February 01, 2007, 10:53:04 PM
The update for the Technology Preview will be released soon™. ;D Seriously. :)

- Oshyan
Title: Re: The Release Date for TG2
Post by: buzzzzz on February 01, 2007, 11:41:40 PM
Thanks Oshyan, now I won't be able to sleep tonight.  ;)
Title: Re: The Release Date for TG2
Post by: choronr on February 01, 2007, 11:55:01 PM
Thank you Oshyan; likewise, I will toss and turn tonight wondering 'whats next'!!

    choronr
Title: Re: The Release Date for TG2
Post by: Cyber-Angel on February 02, 2007, 12:37:28 AM
Given the animosity there was in the community when the Tech Preview was not released as secluded at the end of January last year I don't think it would be wise for Planetside to start giving dates for the update that maybe missed.

I think that when it is ready to be released information will naturally be released in due course, that is to say you will be told what you need to know, when you need to know it, in the appropriate way and at the appropriate time.

Thank you for your understanding in this regard.

Regards to you.

Cyber-Angel
Title: Re: The Release Date for TG2
Post by: Oshyan on February 02, 2007, 01:49:53 AM
I wouldn't advise losing sleep. :P The update will be available within the next few weeks and it will be primarily bug fixes. Don't expect any new features at this point.

- Oshyan
Title: Re: The Release Date for TG2
Post by: cyphyr on February 02, 2007, 06:23:47 AM
Any chance the bug fix will include something to sort out the UV mapping discontinuities or is that not realy Terragens "fault" rather the software creating the UV maps in the first place not playing fair?
Richard
Title: Re: The Release Date for TG2
Post by: rcallicotte on February 02, 2007, 09:55:26 AM
Brilliant!       :P

Where will we find out about it?  In the Announcement Forum?


Quote from: Oshyan on February 02, 2007, 01:49:53 AM
The update will be available within the next few weeks and it will be primarily bug fixes. Don't expect any new features at this point.

- Oshyan
Title: Re: The Release Date for TG2
Post by: Oshyan on February 02, 2007, 02:22:50 PM
The update will be announced in the Announcement forum here as well as to the opt-in registered user announcement mailing list and probably the Yahoo list. News should spread fast from there.

Some of the UV mapping issues are related to TG2 issues and the fixes should include some that will impact those problems. I don't know whether it will fix all the problems some people have been having, but we're doing our best to ensure that object loading and rendering is handled well from our end. If an application is outputting an odd form of OBJ or MTL file then of course it makes it more difficult to deal with. Specific test cases of those situations will be helpful.

- Oshyan
Title: Re: The Release Date for TG2
Post by: rcallicotte on February 02, 2007, 09:44:00 PM
I'll try to be very specific (after the update) if I run into any problems.  I have been busy lately or I would have been clearer about some of what I've seen with objects.  I'm looking forward to working with this.  More.    ;D

Quote from: Oshyan on February 02, 2007, 02:22:50 PM
...object loading and rendering is handled well from our end. If an application is outputting an odd form of OBJ or MTL file then of course it makes it more difficult to deal with. Specific test cases of those situations will be helpful.

- Oshyan
Title: Re: The Release Date for TG2
Post by: Dark Fire on February 03, 2007, 07:36:57 AM
Will the command line be fixed in the update?
Title: Re: The Release Date for TG2
Post by: ton on February 03, 2007, 08:45:13 AM
Quote from: Dark Fire on February 03, 2007, 07:36:57 AM
Will the command line be fixed in the update?

yeah.. that would be MOST welcomed!!!!!
Title: Re: The Release Date for TG2
Post by: Oshyan on February 11, 2007, 11:53:23 PM
Yes the commandline problems will be fixed in the update.

- Oshyan
Title: Re: The Release Date for TG2
Post by: Dark Fire on February 12, 2007, 12:32:00 PM
OMG! I'm so happy I think I'm actually going to get up and dance...

...Oh wait. That means I'll actually have to improve my software now, rather than just leaving it as a beta with very limited features...

Hum......I'm still going to dance anyway! Thanks Oshyan.
Title: Re: The Release Date for TG2
Post by: Will on February 12, 2007, 07:01:16 PM
*plays Celebration then, after that, Get Upofa That Thing*

PARTY  ;D ;D ;D

is there a dedicated bug posting thread? just to make it easyer for you guys to find even more to do  ;)

Regards,

Will
Title: Re: The Release Date for TG2
Post by: old_blaggard on February 12, 2007, 07:03:19 PM
There's not just a thread, there's a whole forum.  Look at the bottom of the main page and you'll find the Terragen 2 Support ;).
Title: Re: The Release Date for TG2
Post by: Will on February 12, 2007, 07:04:23 PM
well that gets pretty muddled at times.

regards,

Will
Title: Re: The Release Date for TG2
Post by: Oshyan on February 12, 2007, 11:20:09 PM
The Support board is the best place to post bugs and potential bugs. We read every post on the forums but pay particular attention to that area and to troubleshooting issues posted there.

- Oshyan
Title: Re: The Release Date for TG2
Post by: buzzzzz on February 21, 2007, 05:11:37 PM
Quote from: Oshyan on February 02, 2007, 01:49:53 AM
I wouldn't advise losing sleep. :P The update will be available within the next few weeks and it will be primarily bug fixes. Don't expect any new features at this point.

- Oshyan

Oshyan, Your time is up!  ;D ;) Of course than depends on your definition of Few? For me a Couple =2 and a Few = 3.  ;)

Title: Re: The Release Date for TG2
Post by: RedSquare on February 21, 2007, 05:17:58 PM
He He I'm sure he meant phew  ;D rather than few.   :-*
Title: Re: The Release Date for TG2
Post by: Dark Fire on February 21, 2007, 05:50:30 PM
Does it really matter that much? Why can't we give the Planetside team a break for once - they will release the update eventually...
Title: Re: The Release Date for TG2
Post by: rcallicotte on February 21, 2007, 05:53:57 PM
Rather it be cool than in a hurry.  As long as we're not talking Duke Nukem Forever forever.   ;D
Title: Re: The Release Date for TG2
Post by: buzzzzz on February 21, 2007, 07:39:36 PM
Quote from: Dark Fire on February 21, 2007, 05:50:30 PM
Does it really matter that much? Why can't we give the Planetside team a break for once - they will release the update eventually...

Yes it matters to me, why tell us something if it's not going to happen when said? I know the history of when something is suppose to come out, do you? And that's why I'm asking.
Title: Re: The Release Date for TG2
Post by: sonshine777 on February 21, 2007, 10:57:44 PM
Quote from: buzzzzz on February 21, 2007, 07:39:36 PM
Quote from: Dark Fire on February 21, 2007, 05:50:30 PM
Does it really matter that much? Why can't we give the Planetside team a break for once - they will release the update eventually...

Yes it matters to me, why tell us something if it's not going to happen when said? I know the history of when something is suppose to come out, do you? And that's why I'm asking.

You could always go back to the group on Yahoo, they are always harping about release times.

I look at it this way the longer we play with what we currently have and give Planetside input the better the final product will be. Pressure and time, that's what makes a diamond. I know I don't want to be the pressure though.
Title: Re: The Release Date for TG2
Post by: dhavalmistry on February 21, 2007, 11:17:01 PM
I think all this negative statements are all coming from frustrations of TG2TP unexpected crashes and other features that needs a lot of tweaking and development for example handling of obj format models...on other hand I also agree with sonshine...give them time and input and I am sure they wont disappoint you. TG2's future looking pretty strong and I am proud to be the part of this community!
Title: Re: The Release Date for TG2
Post by: buzzzzz on February 22, 2007, 12:25:21 AM
Quote from: sonshine777 on February 21, 2007, 10:57:44 PM
You could always go back to the group on Yahoo, they are always harping about release times.

I look at it this way the longer we play with what we currently have and give Planetside input the better the final product will be. Pressure and time, that's what makes a diamond. I know I don't want to be the pressure though.

@ sonshine777--I was never really at the Yahoo Group so I think I will stay here.  ;D Harping?  Not Harping,  All I am doing is asking a question?  I think I have that right.  :D

Title: Re: The Release Date for TG2
Post by: buzzzzz on February 22, 2007, 12:30:41 AM
Quote from: dhavalmistry on February 21, 2007, 11:17:01 PM
I think all this negative statements are all coming from frustrations of TG2TP unexpected crashes and other features that needs a lot of tweaking and development for example handling of obj format models...on other hand I also agree with sonshine...give them time and input and I am sure they wont disappoint you. TG2's future looking pretty strong and I am proud to be the part of this community!

Sometimes Facts are Negative and most don't like to point out Negative Facts. I am also proud to be part of this community, but that doesn't mean I don't have the right to ask a Question.

Have a Good One!  :D
Title: Re: The Release Date for TG2
Post by: dhavalmistry on February 22, 2007, 01:11:56 AM
sorry buzzzzz I want pointing finger at you...it was meant to be for everybody (general public)
Title: Re: The Release Date for TG2
Post by: buzzzzz on February 22, 2007, 01:13:22 AM
Oh yeah? I forgot to point out when I made that comment to Oshyan it was done with a little Wink and Smiley? So maybe I'm not the only one that needs to lighten up.  ;)
Title: Re: The Release Date for TG2
Post by: buzzzzz on February 22, 2007, 01:16:05 AM
Quote from: dhavalmistry on February 22, 2007, 01:11:56 AM
sorry buzzzzz I want pointing finger at you...it was meant to be for everybody (general public)

No Prob, Hmm? Reminds me, my Wife tells me it's not always about me.  :'(  Wish she wouldn't do that!  :P
Title: Re: The Release Date for TG2
Post by: dhavalmistry on February 22, 2007, 01:17:18 AM
I think you are taking this the wrong way!  :)
Title: Re: The Release Date for TG2
Post by: groverwa on February 22, 2007, 02:10:02 AM
Gday buzzzzz

And here is me thinking only my wife said things like that - hehe!!

Now I know that there at least 2 off us

Mike
Title: Re: The Release Date for TG2
Post by: Volker Harun on February 22, 2007, 06:56:27 AM
Just a bit off-topic:
If someone is pointing a finger on you, there are three fingers pointing to that person  ;) ;) ;)
Title: Re: The Release Date for TG2
Post by: Dark Fire on February 22, 2007, 02:26:51 PM
I think everybody needs to stop pointing fingers and just be patient. We know the Planetside team are not too good at keeping to deadlines, so if we ignore the deadlines we won't get so frustrated.

Just have fun with the current version of T2TP, and rest assured that the update will be released eventually...
Title: Re: The Release Date for TG2
Post by: old_blaggard on February 22, 2007, 03:03:35 PM
Planetside just wants to take the time necessary to give a satisfactory product.  Considering all of the surprising bugs in the tech preview, they're going to take even *more* time to make sure that the update really is stable.
Title: Re: The Release Date for TG2
Post by: rcallicotte on February 22, 2007, 05:36:41 PM
I agree with the consensus to take time to make it shine.  The best software products come from well thought out and well rounded execution, which seem to be a trait of the programmers and the testers we've spoken to about our problems and misunderstandings.  Heck, I can't believe how much I can do now compared to Terragen. 

TG2TP's future is great and the price right now is stupendous. 
Title: Re: The Release Date for TG2
Post by: Oshyan on February 23, 2007, 06:48:17 PM
Buzzzz, just for future reference, "a few" is generally considered "an indefinite but relatively small number". The way I figure it "a couple is two, a few is three or more". We might have some room still. ;)

In any case it's still coming, and still coming "soon". :D I certainly don't blame you for asking or for wanting it sooner, but the others are right - we're really trying to make as many solid fixes as possible so that the next ~2 months won't be as full of crashes for you early adopters. :)

- Oshyan
Title: Re: The Release Date for TG2
Post by: buzzzzz on February 23, 2007, 07:09:40 PM
Quote from: Oshyan on February 23, 2007, 06:48:17 PM
Buzzzz, just for future reference, "a few" is generally considered "an indefinite but relatively small number". The way I figure it "a couple is two, a few is three or more". We might have some room still. ;)

In any case it's still coming, and still coming "soon". :D I certainly don't blame you for asking or for wanting it sooner, but the others are right - we're really trying to make as many solid fixes as possible so that the next ~2 months won't be as full of crashes for you early adopters. :)

- Oshyan
OK Oshyan We will just say Few'ish and I'll wait Patiently'ish.  ;)
Title: Re: The Release Date for TG2
Post by: Mars Mug on February 25, 2007, 11:02:54 AM
Hello all,

I'm at the just started, bewildered stage right now with the TG2 Tech Preview, and after TG0.9 I'm not yet able to work out what's what. Is there a list of features that are to be added in the transition from the TG2 Tech Preview to TG2 proper? :)
Title: Re: The Release Date for TG2
Post by: Will on February 25, 2007, 11:06:56 AM
well here is a short list:

A more friendly GUI, multicore support, faster render times, bunch of other stuff.

and welcome!

Regards,

Will
Title: Re: The Release Date for TG2
Post by: Arandil on February 25, 2007, 02:51:34 PM
Quote from: Mars Mug on February 25, 2007, 11:02:54 AM
Hello all,

I'm at the just started, bewildered stage right now with the TG2 Tech Preview, and after TG0.9 I'm not yet able to work out what's what. Is there a list of features that are to be added in the transition from the TG2 Tech Preview to TG2 proper? :)


There's a bit here:

http://www.designpaths.com/terragen-tutorials/migrating-from-terragen-09-to-terragen-2/ (http://www.designpaths.com/terragen-tutorials/migrating-from-terragen-09-to-terragen-2/)
Title: Re: The Release Date for TG2
Post by: Mars Mug on February 25, 2007, 03:08:26 PM
Quote from: Arandil on February 25, 2007, 02:51:34 PMThere's a bit here:

http://www.designpaths.com/terragen-tutorials/migrating-from-terragen-09-to-terragen-2/ (http://www.designpaths.com/terragen-tutorials/migrating-from-terragen-09-to-terragen-2/)

That's great, and actually very useful to me, probably more useful than what I think I'm after. I was after the differences from TG2 Tech Preview to the full TG2, but I expect that's a bit of a dim question?
Title: Re: The Release Date for TG2
Post by: Arandil on February 25, 2007, 03:59:41 PM
Quote from: Mars Mug on February 25, 2007, 03:08:26 PM
Quote from: Arandil on February 25, 2007, 02:51:34 PMThere's a bit here:

http://www.designpaths.com/terragen-tutorials/migrating-from-terragen-09-to-terragen-2/ (http://www.designpaths.com/terragen-tutorials/migrating-from-terragen-09-to-terragen-2/)

That's great, and actually very useful to me, probably more useful than what I think I'm after. I was after the differences from TG2 Tech Preview to the full TG2, but I expect that's a bit of a dim question?

Ah, I missed that.  I'm not sure about that.  If you go through the online documentation and sundry commentary on the forums here, you'll see mention of things like the water shader being improved, export capabilities being improved, and overall performance being improved.  They put in a color palette management utility, or so I hope.   :-*

I'm just digging in myself, so that's all I know.
Title: Re: The Release Date for TG2
Post by: Cyber-Angel on February 27, 2007, 09:21:48 PM
Again, let me rephrase some thing that I said on Ashundar last years (Apologies to members there) the up date will be out as will the final version sooner then you think, but not as soon as you imagine.

There are some areas of the GUI that could be tidied up but I am not sure about how this can be done, remember that the Deep and Deep + Animation versions are not the only versions and it is likely that the Creative and Standard editions which will come along at some point in future will have interfaces that are more akin to what we know with 0.9.43, herein then I see a problem.

How then do you design these versions to leverage the power contained within the software presumably without the power and inherent flexibility of the node based interface?

There is only so much you can do from a usability stand point with a traditional GUI composed of menus, tool bars etc unless your planning to use a new GUI pedigram designed from the bottom up, with again the potential usability issues of an untried GUI metric.

The inherent easy of use of 0.9.43 and earlier versions lay in there relatively bare bones feature set compeered to TG2TP which is inherently more sophisticated and powerful that is the paradox of software, how do you have powerful features but have ease and flexibility of use?

If you can answer that question please wright, have pear reviewed and publish a paper on the subject as every one in the software industry from HVAC and Turbo machinery Design to CGI and Physically Hydrology would all be vary interested in what you have to say on the matter!


Regards to you.

Cyber-Angel     
Title: Re: The Release Date for TG2
Post by: The Geostation on February 28, 2007, 05:36:31 AM
Quote from: Oshyan on February 23, 2007, 06:48:17 PM
Buzzzz, just for future reference, "a few" is generally considered "an indefinite but relatively small number". The way I figure it "a couple is two, a few is three or more". We might have some room still. ;)

In any case it's still coming, and still coming "soon". :D I certainly don't blame you for asking or for wanting it sooner, but the others are right - we're really trying to make as many solid fixes as possible so that the next ~2 months won't be as full of crashes for you early adopters. :)

- Oshyan

I had a feeling that would be the case  :P

But don't worry, I'm getting more than enough fun from the current TG2TP.

Andrew Randle
The Geostation
Title: Re: The Release Date for TG2
Post by: sonshine777 on February 28, 2007, 09:07:12 AM
Quote from: The Geostation on February 28, 2007, 05:36:31 AM
Quote from: Oshyan on February 23, 2007, 06:48:17 PM
Buzzzz, just for future reference, "a few" is generally considered "an indefinite but relatively small number". The way I figure it "a couple is two, a few is three or more". We might have some room still. ;)

In any case it's still coming, and still coming "soon". :D I certainly don't blame you for asking or for wanting it sooner, but the others are right - we're really trying to make as many solid fixes as possible so that the next ~2 months won't be as full of crashes for you early adopters. :)

- Oshyan


I had a feeling that would be the case  :P

But don't worry, I'm getting more than enough fun from the current TG2TP.

Andrew Randle
The Geostation

I hear you there. :) Just think of how much the final will be.  ;D I think I can wait
Title: Re: The Release Date for TG2
Post by: absolutehavok on March 01, 2007, 09:21:21 PM
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