Planetside Software Forums

General => File Sharing => Vegetation => Topic started by: aymenk2003 on August 31, 2009, 12:31:02 PM

Title: White yellow flower
Post by: aymenk2003 on August 31, 2009, 12:31:02 PM
Here is a low polygon flower with tgd example...
the 1.8m Stick figure is from Mr Lamppost site
www.mrlamppost.com 


NKAID...
Title: Re: White yellow flower
Post by: Henry Blewer on August 31, 2009, 03:06:56 PM
Spring in the desert. Cool. Would a power fractal with a slightly different color add some random variation to the flower petals? It might help with the realism.
Title: Re: White yellow flower
Post by: aymenk2003 on September 25, 2009, 08:22:07 AM
Quote from: njeneb on August 31, 2009, 03:06:56 PM
Spring in the desert. Cool. Would a power fractal with a slightly different color add some random variation to the flower petals? It might help with the realism.
..
HI njeneb
HOW ...power fractal with a slightly different color add some random variation to the flower petals?

can you give me an example
Title: Re: White yellow flower
Post by: Henry Blewer on September 25, 2009, 10:21:32 AM
The object has a link to the shaders used by it. There is a button to the right of the label 'parts shader'. This will take you to the nodes of the flower object. Each part has it's own shader. Find the one for the petals. Now plug in the new power fractal into the child input. Choose a color/s which compliment the petals color, and set the scale to the size which looks good.
Title: Re: White yellow flower
Post by: aymenk2003 on September 25, 2009, 11:38:15 AM
...
thanks njeneb i ll try this trick

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