I get a crash whenever all my render camera position values are set to 0. I've gotten around this by changing my Y coordinate to 0.0001. Just thought I'd throw this out there in case it wasn't known yet.
Oh yes, and hello, this is my first post. :)
Welcome, the devs read each post here so they will pick this up thanks for posting it.
Regards,
Will
I am unable to replicate this. Does it still occur in the latest version, 1.8.76.0?
- Oshyan