Are there plans to have a render cubemap option (camera at 0,0,0 rendering 6 ortho views and stitching them together)? Currently, I am doing this manually but with Global Illumination flagged on I am getting inconsistent lighting from each angle.
Thanks
Well hopefully we will get GI baking eventualy. as for cube maps it would be nice to see that.
regards,
Will
GI baking will be imeplemented. Whether we will be directly supporting cube maps, sphere maps, etc. is currently unknown but we know there's a good deal of interest for that. At the least it will be handled in a plugin.
- Oshyan
Is there any workaround for the inconsistence GI lighting (besides shutting it off) until we get GI baking?
Well there is the Fill Light set up, its kinda of a workaround.
Regards,
Will