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General => Open Discussion => Topic started by: domdib on December 16, 2009, 05:35:17 am

Title: Human skull model?
Post by: domdib on December 16, 2009, 05:35:17 am
I'm looking for a model of a human skull - anyone come across a freebie anywhere?
Title: Re: Human skull model?
Post by: Kadri on December 16, 2009, 07:06:30 am
http://www.artofdarukin.com/2009/03/free-high-quality-human-skull-model-obj.html

I didn't try it.

Kadri.
Title: Re: Human skull model?
Post by: domdib on December 16, 2009, 08:11:44 am
Thanks Kadri!
Title: Re: Human skull model?
Post by: Kadri on December 16, 2009, 08:15:49 am
You're welcome .
Just curious will you use it in TG2 ?  :)

Kadri.
Title: Re: Human skull model?
Post by: domdib on December 16, 2009, 08:47:30 am
Yes, I have a couple of renders in mind. May take a little while to set up though.
Title: Re: Human skull model?
Post by: Kadri on December 16, 2009, 08:49:08 am
Thanks , Domdib   :)
Title: Re: Human skull model?
Post by: inkydigit on December 16, 2009, 10:15:40 am
http://www-roc.inria.fr/gamma/download/affichage.php?dir=ANATOMY/&name=Y2703_3dm-skull (http://www-roc.inria.fr/gamma/download/affichage.php?dir=ANATOMY/&name=Y2703_3dm-skull)
http://www.eecs.umich.edu/~guskov/eecs598-1/skull.obj (http://www.eecs.umich.edu/~guskov/eecs598-1/skull.obj)
http://www.zbrushcentral.com/showthread.php?t=51723 (http://www.zbrushcentral.com/showthread.php?t=51723)
http://www.whatever3d.com/search.ez?q=skull (http://www.whatever3d.com/search.ez?q=skull)
http://skull.turbosquid.com/3d-Models/3ds/max/xsi/c4d/obj (http://skull.turbosquid.com/3d-Models/3ds/max/xsi/c4d/obj)
http://www.exchange3d.com/cubecart/3D_catalog_free%203d%20skull%20obj.html (http://www.exchange3d.com/cubecart/3D_catalog_free%203d%20skull%20obj.html)

here are a few...

:D
Title: Re: Human skull model?
Post by: domdib on December 16, 2009, 10:39:29 am
Thanks inky - there's a couple I might use but some of them are a bit pricey though  ;)
Title: Re: Human skull model?
Post by: inkydigit on December 16, 2009, 10:45:42 am
sorry I thought all of those links were free, not always obvious on page!!!....sometimes at the bottom of the page under free!!!
edit....except exchange 3d...all pages I linked to have free skulls on them somewhere!
cheers
J
Title: Re: Human skull model?
Post by: penang on December 17, 2009, 12:08:50 am
Quote from: domdib on December 16, 2009, 05:35:17 am
I'm looking for a model of a human skull - anyone come across a freebie anywhere?
There is a page describing crystal human shaped skulls @ http://www.world-mysteries.com/sar_6_1.htm

Perhaps someone have done some 3D scanning on those skulls
Title: Re: Human skull model?
Post by: domdib on December 17, 2009, 05:37:33 am
Unfortunately, none of the free models are what I want - one is OK apart from text and other stuff imposed on it, while another is obviously faceted. I guess I'll have to pony up  :(
Title: Re: Human skull model?
Post by: Tangled-Universe on December 17, 2009, 05:44:47 am
And this?

http://sketchup.google.com/3dwarehouse/details?mid=6a186a658a1d82b1386954e91f78aced (http://sketchup.google.com/3dwarehouse/details?mid=6a186a658a1d82b1386954e91f78aced)
Title: Re: Human skull model?
Post by: domdib on December 17, 2009, 07:47:38 am
Thanks, T-U. Unfortunately, I don't have Sketch-up Pro, which is what I'd need to export it in the right format - I should have clarified that I want to render it in TG2.
Title: Re: Human skull model?
Post by: j meyer on December 17, 2009, 09:57:15 am
There used to be a pretty accurate skeleton over at sharecg and
it should be easy to separate the skull.
Title: Re: Human skull model?
Post by: FrankB on December 17, 2009, 10:38:54 am
Quote from: inkydigit on December 16, 2009, 10:15:40 am
http://www-roc.inria.fr/gamma/download/affichage.php?dir=ANATOMY/&name=Y2703_3dm-skull (http://www-roc.inria.fr/gamma/download/affichage.php?dir=ANATOMY/&name=Y2703_3dm-skull)
http://www.eecs.umich.edu/~guskov/eecs598-1/skull.obj (http://www.eecs.umich.edu/~guskov/eecs598-1/skull.obj)
http://www.zbrushcentral.com/showthread.php?t=51723 (http://www.zbrushcentral.com/showthread.php?t=51723)
http://www.whatever3d.com/search.ez?q=skull (http://www.whatever3d.com/search.ez?q=skull)
http://skull.turbosquid.com/3d-Models/3ds/max/xsi/c4d/obj (http://skull.turbosquid.com/3d-Models/3ds/max/xsi/c4d/obj)
http://www.exchange3d.com/cubecart/3D_catalog_free%203d%20skull%20obj.html (http://www.exchange3d.com/cubecart/3D_catalog_free%203d%20skull%20obj.html)

here are a few...

:D


Inky, you're the *undisputed* "Link King" - that's for sure. How on earth do you find all this stuff?
;)

Cheers,
Frank
Title: Re: Human skull model?
Post by: Tangled-Universe on December 17, 2009, 10:52:31 am
Quote from: domdib on December 17, 2009, 07:47:38 am
Thanks, T-U. Unfortunately, I don't have Sketch-up Pro, which is what I'd need to export it in the right format - I should have clarified that I want to render it in TG2.


I knew, but I thought you might be able to do so, unfortunately you're not.
If you want I can ask a friend of mine to do so, he has sketchup pro at work.

Cheers,
Martin
Title: Re: Human skull model?
Post by: TheBlackHole on December 17, 2009, 11:01:35 am
Quote from: domdib on December 17, 2009, 05:37:33 am
Unfortunately, none of the free models are what I want - one is OK apart from text and other stuff imposed on it, while another is obviously faceted. I guess I'll have to pony up  :(

Take the one splattered with text and stuff into a modeler (Anim8or's a good one) and delete everything but the skull. For the faceted one, take it into Anim8or and selesct Build>Convert to Subdivided. Then re-export it. 
Title: Re: Human skull model?
Post by: domdib on December 17, 2009, 11:13:39 am
@Martin, if he wouldn't mind converting it to DXF, that would be great. There's no big hurry for it.

@TheBlackHole - I did think of trying to open the "texted" one in Blender, but I'm not really a modeller, so my guess is I'll end up doing damage.
Title: Re: Human skull model?
Post by: TheBlackHole on December 17, 2009, 11:48:43 am
Try it. Who knows? It might work!
Title: Re: Human skull model?
Post by: inkydigit on January 10, 2010, 01:32:36 pm
found a skeleton over at r'osity...http://www.renderosity.com/mod/freestuff/details.php?item_id=58919 (http://www.renderosity.com/mod/freestuff/details.php?item_id=58919)
maybe useful?
Title: Re: Human skull model?
Post by: inkydigit on January 10, 2010, 01:34:56 pm
Quote from: FrankB on December 17, 2009, 10:38:54 am
Quote from: inkydigit on December 16, 2009, 10:15:40 am
http://www-roc.inria.fr/gamma/download/affichage.php?dir=ANATOMY/&name=Y2703_3dm-skull (http://www-roc.inria.fr/gamma/download/affichage.php?dir=ANATOMY/&name=Y2703_3dm-skull)
http://www.eecs.umich.edu/~guskov/eecs598-1/skull.obj (http://www.eecs.umich.edu/~guskov/eecs598-1/skull.obj)
http://www.zbrushcentral.com/showthread.php?t=51723 (http://www.zbrushcentral.com/showthread.php?t=51723)
http://www.whatever3d.com/search.ez?q=skull (http://www.whatever3d.com/search.ez?q=skull)
http://skull.turbosquid.com/3d-Models/3ds/max/xsi/c4d/obj (http://skull.turbosquid.com/3d-Models/3ds/max/xsi/c4d/obj)
http://www.exchange3d.com/cubecart/3D_catalog_free%203d%20skull%20obj.html (http://www.exchange3d.com/cubecart/3D_catalog_free%203d%20skull%20obj.html)

here are a few...

:D


Inky, you're the *undisputed* "Link King" - that's for sure. How on earth do you find all this stuff?
;)

Cheers,
Frank


LOL misspent youth?
:)
Title: Re: Human skull model?
Post by: matrix2003 on January 10, 2010, 05:19:55 pm
"LOL misspent youth?"   :D

- very funny stuff here J.  - Bill .


Title: Re: Human skull model?
Post by: domdib on January 10, 2010, 05:25:40 pm
Thanks again - glad to profit from your mis-expenditure  ;)
Title: Re: Human skull model?
Post by: inkydigit on January 14, 2010, 09:45:34 am
you probably spotted this at TS...http://www.turbosquid.com/FullPreview/Index.cfm/ID/269706 (http://www.turbosquid.com/FullPreview/Index.cfm/ID/269706)
its v low poly tho'
btw cheers Bill...glad you liked that!
Jason
:)
Title: Re: Human skull model?
Post by: domdib on January 14, 2010, 03:25:03 pm
I hadn't, but thanks for pointing it out  :)