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General => Terragen Discussion => Topic started by: dlefik2008 on December 30, 2009, 10:32:51 PM

Title: Quick question about render....
Post by: dlefik2008 on December 30, 2009, 10:32:51 PM
Hi everyone, pretty new here to terragen 2 and have to say this program is unbelievable. got around to trying it out last night and ran into a problem when rendering an image and thought maybe someone could give me an idea of what the problem is. It's kind of hard to explain but there's like some kind of vertical lines in random spots that have like a lighter and darker part to it. I've attached an image and circled in red exactly what I'm talking about. hope someone can point me in the right direction and sorry if i didn't post enough info.


(http://farm3.static.flickr.com/2486/4229545191_b25a33bf94_o.jpg)

it's just rather annoying and it's happened on several different occasions.
Title: Re: Quick question about render....
Post by: Dune on December 31, 2009, 02:39:47 AM
It has to do with the acceleration cache in the details of the cloud shader. Try another setting; the top one for instance.
Title: Re: Quick question about render....
Post by: dlefik2008 on December 31, 2009, 03:19:09 PM
thanks for the reply, ill definitely give that a shot and see how it turns out.  ;)
Title: Re: Quick question about render....
Post by: dandelO on December 31, 2009, 03:42:31 PM
It'll turn out nicely, just set it to 'none - highest detail'.
Title: Re: Quick question about render....
Post by: FrankB on January 01, 2010, 11:10:58 AM
not entirely sure it's the acceleration cache. Can you check and post which version of TG2 you have?

Thanks,
Frank
Title: Re: Quick question about render....
Post by: PG on January 01, 2010, 11:15:41 AM
Looks more like a problem with the GI between buckets to me.
Title: Re: Quick question about render....
Post by: dlefik2008 on January 01, 2010, 11:57:14 AM
well actually after fiddling with quality settings and setting them slightly higher(eg. slightly higher detail and higher atmosphere quality), i've managed to completely eliminate this problem without killing the render times. i'm thinking it was just a lower quality problem.

i'm still pretty new to this but i guess had i actually just took a little more time to figure things out i wouldn't have had to ask.

@frank, i rendered this out using 2.1