Is it possible to move an existing image map shader by a transform shader? I tried this with no success. Any suggestions?
maybe not through a transform shader (I don't know), but definitely through the "position" parameters of the image map shader itself.
Regards,
Frank
Oh boy, that's embarrassing! :-[
Thanks Frank (hitting my head against the wall!)
Quote(hitting my head against the wall!)
:D
I do it all the time, Hannes! Don't feel bad! ;D