Recent posts

#21
Terragen Discussion / Re: importing vdb?
Last post by Lanty - February 04, 2026, 04:21:25 PM
VDB import would be a great feature.

I would love to be able to merge a unique "hero " cloud VDB from Houdini/EmberGen into Terragen.
#22
Terragen Discussion / Re: Skilled? Who, me???
Last post by MarkHills - February 03, 2026, 10:35:23 PM
Quote from: RichTwo on December 17, 2025, 01:31:00 PMI was browsing the Terragen product home page yesterday and under "Learn / Tips and tricks / Support Diaries: Scene optimization example #1, I noticed the image looked remarkably like something I would do. So I began reading the article (written in 2019 by Oshyan Greene - I still miss his presence here...) and it contained this, which I had not ever seen before:
Our scene today comes from user "RichTwo" on our community forums, a skilled Terragen artist with a lengthy history and a distinctive style, often depicting desert or barren alien worlds.
I wouldn't exactly claim to be so much skilled as I am imaginative. The best description of my style could be "Frankenstein-ian" That is, very little of what I create is truly of my own making  fnf. I habitually take bits and pieces of others' work, edit and patch them together, and sometimes getting results I'm actually satisfied with! And I credit any "skill" I may have to the many here with the real know-how who've done all the heavy work.
But I was a bit honored by Oshyan's words, and it came as a (late) surprise.
Being mentioned like that says a lot about how recognizable your work is, even if you downplay it yourself. Blending and reworking ideas into something cohesive is a skill in its own right, especially when the result feels consistent.
#23
Image Sharing / Re: Get point
Last post by Gkos - February 02, 2026, 08:20:15 AM
Thank You very much, I appreciate that 
#24
Image Sharing / Re: Get point
Last post by Dune - February 02, 2026, 07:42:31 AM
Sure, here you go. You can use the principle for imported objects/populations. Check inside the pops of cards and spheres.
#25
Image Sharing / Re: Get point
Last post by Gkos - February 02, 2026, 05:29:00 AM
This is really a fantastic, amazing Render. I like it
do you have a practical example for get point?
#26
Image Sharing / Get point
Last post by Dune - February 01, 2026, 02:45:22 AM
The new get point and direction limits work very nicely. So here's a test - though the direction of the snow cover on one side of the trees hasn't come out very well in this render. It's a matter of fiddling with final, terrain or object normal, or combining them. Glad with the possibilities these new nodes offer. 
#27
Image Sharing / Re: All these worlds...
Last post by Kevin Kipper - January 27, 2026, 02:46:15 PM
Thanks for sharing your approach!  I've found Terragen Sky to be really useful in manipulating the color and other properties of the sky, and your image reminded me of that.  You can push the atmosphere quite easily into alien-type environments and add multiple suns, etc. 
#28
Image Sharing / Re: All these worlds...
Last post by raymoh - January 27, 2026, 02:07:31 AM
Thank you!
No, I didn't use Terragen Sky. I started with a tgd-file from the NWDA Packs and "bent" it until it met my expectations in terms of terrain, coloring and lighting. That took a little while..😉
#29
Image Sharing / Re: All these worlds...
Last post by Kevin Kipper - January 26, 2026, 02:10:56 PM
I like the overall lighting and atmosphere also.  Did you use Terragen Sky to help set up the binary sun's and atmosphere?
#30
Image Sharing / Re: Martin's landscapes
Last post by Kevin Kipper - January 26, 2026, 02:07:58 PM
Hi Martin,

Generally speaking project files made in previous versions of Terragen should load properly in the latest version of Terragen.  Of course some nodes may have new or additional parameters but those additions do not typically result in the issues you're describing.  

Are you able to load the projects in an "old" version of Terragen, and if so, what version of Terragen loads them properly?  What version of Terragen is not loading the projects properly?

Would it be possible to gather a project file and share it with us via our support email so we can take a look at it and see if we encounter the same issue and determine is there's a solution?